Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
While I can't help with the texture issue, I do have to ask: What do you mean with "FCS edits"? Did you edit the vanilla FCS file directly? If so, you should really just turn it into a personal mod instead. You keep those when verifying files (and can back them up as you please).
This is not a bug, or caused by Hives Expanded. Some types of squads just have different AI goals and don't attack all enemies on sight. You most likely saw a prince/praetorian squad.
Hives Expanded by default doesn't have any weapon blueprints (due to texturing issues). You'll need an addon to enable them.
UWE already uses this mod, from what I can tell.