Cities: Skylines

Cities: Skylines

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Larger Fields Pack [Industries]
   
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32.853 MB
6 Mar, 2019 @ 5:53pm
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Larger Fields Pack [Industries]

In 1 collection by Maximilian
Maximilian's Farms [Industries DLC]
18 items
Description
Thanks to MrMiyagi helping me update my fields, I can now introduce these larger fields. There are 3 new sizes, as seen in the preview images:
  • XL - 16x16
  • XXL - 32x16
  • XXXL - 32x32
This pack contains 4 different fields in these sizes: wheat young, wheat ripe, wheat cut, and cotton (smaller versions of the wheat young will be released in its own pack later).

As for stats of these fields, they are basically 2x, 4x, and 8x the stats I put on the large fields. These are not the same as the default stats and I'll try to get a screenshot when I get time. Basically the XL is similar to the vanilla small fields, XXL the medium field, and XXXL the large field. For employees, the XL has 8, XXL 16, and XXXL 32. I know the XL has the same amount as the large field (my stats) but giving them more seems to much (XXXL would have 64 for example). Feel free to change these if you want for your game. I'm not sure how/if these will be affected by Quboid's Rebalance Industries mod - will need to talk to him about that.

Dummy versions (meaning producing nothing and don't need to be placed roadside) will be forthcoming. Hopefully this helps those who want to make bigger farm areas do so easier. I plan to look into making vanilla versions for those of you who don't want these fields.

No mod needed to view from far away.
Thanks MrMiyagi! Find his building versions (for decoration) here.
And of course thank you to DeCzaah for making these fields in the first place. You can find his prop versions here.


Side facts:
  • XL = 16384m² or ~4 acres
  • XXL - 32768m² or ~8 acres
  • XXXL - 65536m² or ~16 acres
Popular Discussions View All (2)
4
28 Mar, 2019 @ 9:24pm
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benzoll
1
3 Sep, 2019 @ 5:17am
Winter issue?
SovietSeamstress
38 Comments
PKtheEclipseGeek 9 Sep @ 3:23pm 
Is it possible that you can make a version of these fields such that they can be converted into Procedural Objects (so that they don't towards my building limit)?
levyxl 11 Jun, 2024 @ 11:02pm 
XXL field showing as a residential building instead of being a field that has crops. How do I fix this?
Pixelclone 19 Mar, 2024 @ 2:02pm 
The textures are broken
Vahlee 13 Feb, 2024 @ 3:02pm 
Part of these assets are darker than other parts, I don't know if that's a bug or a feature
RobertoSprinkle 9 Jan, 2024 @ 3:56pm 
a lot of the textures for the larger fields were broken for me. is anyone else having this issue?
luk as 17 Jul, 2023 @ 6:58am 
@TheRealLemon try RICO mod
TheRealLemon 19 Jun, 2023 @ 2:29pm 
They don't seem to produce the right amount of products if you compare them proportionally to the others. How can I change that?
Tanakemi 23 Mar, 2023 @ 2:42pm 
Thank you so much :)
t_helgeson06 24 May, 2022 @ 9:01am 
Any chance you could make larger versions of the corn fields?
Maximilian  [author] 7 Oct, 2021 @ 3:35am 
@bram.warrick I'm not 100% what you are asking, but I did make some vanilla fields that don't have the structures - just the field textures. They aren't as large as these, but there is a "dummy" version that won't actually produce anything which you can stick next to the vanilla field with the buildings that will make it appear like one larger farm.
Hope that helps.