RimWorld
1,959 次評價
RimThemes
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
檔案大小
發佈於
更新時間
300.601 MB
2019 年 2 月 28 日 上午 5:39
7 月 22 日 下午 1:46
39 項更新註記 (檢視)

訂閱以下載
RimThemes

在 aRandomKiwi 的 2 個收藏中
RimThemes Community themes
71 個項目
aRandomKiwi's mods
12 個項目
描述




Themes engine for RimWorld.

Modify all game UI, make RimWorld look as you are or as you want.
Fully customizable (custom fonts and many other things can be Disabled in mod settings ! )

Please read the FAQ before asking questions.



Follow instructions in the [Themes Makers] topic

[ko-fi.com]






Load RimThemes just after BetterLoading.

Incompatible with : modCheck and Multiplayer mod

Should work with all others mods.
Tested on Windows and Linux 64bits.



Old themes (RimThemes 2019RX and 2020R1) can always be used by following these steps :

For 2019RX themes, download this zip file[www.dropbox.com]

For 2020R1 themes, download this zip file[www.dropbox.com]

Then simply create a "RimThemes" folder in the Rimworld's base directory (ex : "X:\Program Files (x86)\Steam\steamapps\common\RimWorld\" for Windows) and copy paste in this folder all themes folders inside the downloaded archive you want".




Need to be loaded in first position in mod list ! 9 themes included





Revision 10.2

Direct download link here[github.com]

Enjoy my mods and like me to continue updating ?
Please consider buying me a kiwi on Ko-Fi or at least put a like :)

[ko-fi.com]

[github.com]
熱門討論 檢視全部(8)
46
8 月 18 日 下午 8:38
置頂: [Bugs Reports]
aRandomKiwi
26
7 月 12 日 下午 5:42
[Features Request]
aRandomKiwi
26
7 月 22 日 下午 2:03
置頂: [Themes Makers]
aRandomKiwi
413 則留言
Krypt 22 小時以前 
After some investigation:
- RimThemes doesn't work on Unity's Debug Player (I had RW files replaced to make RimWorld debugging possible)
- StaticConstructorOnStartup attribute you have on class `RimThemes` (subclass of the mod) doesn't work: by the time the game calls the static constructor - class is already initialized
Krypt 8 月 22 日 上午 9:08 
So, no support on my side until this issue is resolved
Krypt 8 月 22 日 上午 9:06 
RWLayout dev there: I was testing RimThemes compatibility before, but since 1.4 I can't even load RimThemes (with no other mods loaded):
https://gist.github.com/HugsLibRecordKeeper/700d0b73ac0ad92ff87b1fa7a8b6bdbf
Defo 8 月 22 日 上午 6:22 
The Rimtheme and RWLayout mods conflict with each other.

When I disable all other mods and only load Harmony, Rimtheme, and RWLayout, the game throws error logs and the loading time gets longer. However, all functions still seem to work fine.

I can’t tell which of the two mods is causing the issue, but it looks like something’s going wrong during their Harmony patching process.

Could you help fix this problem?
Thale 8 月 17 日 下午 10:35 
Can you add another one I made?

Medieval Era RimTheme
Deputy 8 月 12 日 上午 8:44 
Aint no way bro just made 5 comments to post a error when he could have just shared it from pastebin :steamfacepalm:
2017632033 8 月 11 日 下午 9:26 
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
2017632033 8 月 11 日 下午 9:26 
<51fded79cd284d4d911c5949aff4cb21>:0
at Verse.LoadedModManager.CreateModClasses () [0x00085] in <cb53cd4422904947932d33f561ad8d15>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch3 (string)
Verse.LoadedModManager:CreateModClasses ()
Verse.LoadedModManager:LoadAllActiveMods (bool)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
{連結已移除} ()
2017632033 8 月 11 日 下午 9:25 
at System.Reflection.RuntimeConstructorInfo.Invoke (System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <51fded79cd284d4d911c5949aff4cb21>:0
at System.RuntimeType.CreateInstanceImpl (System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes, System.Threading.StackCrawlMark& stackMark) [0x0022b] in <51fded79cd284d4d911c5949aff4cb21>:0
at System.Activator.CreateInstance (System.Type type, System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x0009c] in <51fded79cd284d4d911c5949aff4cb21>:0
at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in
2017632033 8 月 11 日 下午 9:25 
at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00005] in <51fded79cd284d4d911c5949aff4cb21>:0
--- End of inner exception stack trace ---
[Ref 6BB72591]
at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x0001a] in <51fded79cd284d4d911c5949aff4cb21>:0
at System.Reflection.RuntimeConstructorInfo.DoInvoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00086] in <51fded79cd284d4d911c5949aff4cb21>:0