RimWorld
1,963 평점
RimThemes
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
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300.601 MB
2019년 2월 28일 오전 5시 39분
2025년 7월 22일 오후 1시 46분
업데이트 노트 39개 (보기)

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RimThemes

aRandomKiwi님의 2 모음집
RimThemes Community themes
아이템 71개
aRandomKiwi's mods
아이템 12개
설명




Themes engine for RimWorld.

Modify all game UI, make RimWorld look as you are or as you want.
Fully customizable (custom fonts and many other things can be Disabled in mod settings ! )

Please read the FAQ before asking questions.



Follow instructions in the [Themes Makers] topic

[ko-fi.com]






Load RimThemes just after BetterLoading.

Incompatible with : modCheck and Multiplayer mod

Should work with all others mods.
Tested on Windows and Linux 64bits.



Old themes (RimThemes 2019RX and 2020R1) can always be used by following these steps :

For 2019RX themes, download this zip file[www.dropbox.com]

For 2020R1 themes, download this zip file[www.dropbox.com]

Then simply create a "RimThemes" folder in the Rimworld's base directory (ex : "X:\Program Files (x86)\Steam\steamapps\common\RimWorld\" for Windows) and copy paste in this folder all themes folders inside the downloaded archive you want".




Need to be loaded in first position in mod list ! 9 themes included





Revision 10.2

Direct download link here[github.com]

Enjoy my mods and like me to continue updating ?
Please consider buying me a kiwi on Ko-Fi or at least put a like :)

[ko-fi.com]

[github.com]
인기 토론 모두 보기(8)
46
2025년 8월 18일 오후 8시 38분
고정됨: [Bugs Reports]
aRandomKiwi
26
2025년 7월 12일 오후 5시 42분
[Features Request]
aRandomKiwi
26
2025년 7월 22일 오후 2시 03분
고정됨: [Themes Makers]
aRandomKiwi
댓글 414
Draenvid 16시간 전 
A theme randomizer would be really cool.
Krypt 2025년 8월 24일 오후 3시 15분 
After some investigation:
- RimThemes doesn't work on Unity's Debug Player (I had RW files replaced to make RimWorld debugging possible)
- StaticConstructorOnStartup attribute you have on class `RimThemes` (subclass of the mod) doesn't work: by the time the game calls the static constructor - class is already initialized
Krypt 2025년 8월 22일 오전 9시 08분 
So, no support on my side until this issue is resolved
Krypt 2025년 8월 22일 오전 9시 06분 
RWLayout dev there: I was testing RimThemes compatibility before, but since 1.4 I can't even load RimThemes (with no other mods loaded):
{링크가 삭제되었습니다}
Defo 2025년 8월 22일 오전 6시 22분 
The Rimtheme and RWLayout mods conflict with each other.

When I disable all other mods and only load Harmony, Rimtheme, and RWLayout, the game throws error logs and the loading time gets longer. However, all functions still seem to work fine.

I can’t tell which of the two mods is causing the issue, but it looks like something’s going wrong during their Harmony patching process.

Could you help fix this problem?
Thale 2025년 8월 17일 오후 10시 35분 
Can you add another one I made?

Medieval Era RimTheme
Deputy 2025년 8월 12일 오전 8시 44분 
Aint no way bro just made 5 comments to post a error when he could have just shared it from pastebin :steamfacepalm:
2017632033 2025년 8월 11일 오후 9시 26분 
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
2017632033 2025년 8월 11일 오후 9시 26분 
<51fded79cd284d4d911c5949aff4cb21>:0
at Verse.LoadedModManager.CreateModClasses () [0x00085] in <cb53cd4422904947932d33f561ad8d15>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch3 (string)
Verse.LoadedModManager:CreateModClasses ()
Verse.LoadedModManager:LoadAllActiveMods (bool)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
{링크가 삭제되었습니다} ()
2017632033 2025년 8월 11일 오후 9시 25분 
at System.Reflection.RuntimeConstructorInfo.Invoke (System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <51fded79cd284d4d911c5949aff4cb21>:0
at System.RuntimeType.CreateInstanceImpl (System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes, System.Threading.StackCrawlMark& stackMark) [0x0022b] in <51fded79cd284d4d911c5949aff4cb21>:0
at System.Activator.CreateInstance (System.Type type, System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x0009c] in <51fded79cd284d4d911c5949aff4cb21>:0
at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in