Arma 3
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A2 Declassified: Fireteam Zulu
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Data Type: Mod
Dateigröße
Veröffentlicht
Aktualisiert
2.902 GB
18. Feb. 2019 um 2:23
3. Dez. 2024 um 20:07
45 Änderungshinweise (anzeigen)

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A2 Declassified: Fireteam Zulu

Beschreibung


Overview
Fireteam Zulu, formerly known as Article 2 Declassified, is a mod created to accompany Article 2 Studios' Operation: Trebuchet (OPTRE). The original sole purpose for A2D was to create higher quality and more diverse textures for units to use as they battle either the Insurrectionists or even the Covenant. Using what's been given to us in Operation Trebuchet, as well as inspiration from the Halo community, we were able to create something truly unique. Today, Fireteam Zulu aims to make interactive gameplay within your unit, or even just your singleplayer scenario, more immersive and more fun.

Features
Fireteam Zulu now not only incorporates our new high definition textures into your missions, but we also add new and exciting features such as Side Mounted Machineguns on your Falcons and Back Mounted Machineguns on your Pelicans. Though, that's not where we cross the line. The new and improved A2D allows your pilots to drop supplies down from high altitudes without worry of what's to become of it when it hits the ground at raging speeds. Using our Pelicans, you can drop vehicles from 200 meters and above to apply a parachute to it as it falls, thus making quick resupplies much safer.

Due to the developers' use of their own mod, some other small adaptations have been made to accompany the new armor sets that have rolled out in our latest updates. ECH252s are now equipped with CH252D standard Heads Up Displays or HUDs. Not only that, all helmets that are sealed or closed off are now also compatible with the Chemical Warfare mod. Luckily for everyone, this is not a requirement of Fireteam Zulu at all, only some lines to make them work together if you wish to make the situation a little more requiring of its players.

Ever get shot at by some of those nasty Innies and wonder, "If only I had a mounted M247 Tripod on my back like the Marine from Halo 2," or even, "A great way to start off this mission would be to load everyone into a Bumblebee Lifeboat and launch them across the map?" Well boy have I got some news for you. Not only can you find Deployable M247T Backpacks in your average arsenal using Fireteam Zulu, you can also get ahold of some UNSC Standard Issue Deployable (Respawn) Tents! Oh, the Bumblebee? Try placing one of Zulu's Bumblebee Lifeboats and hopping in the pilot's seat. You can thank us later.

Contact Us!
Found a game-breaking bug that's terrorizing you? Hop in Zulu's official Discord[discord.gg]in the FTZ section of the Halo Community Modding server and report it to us! Here you can get ahold of the developers and give us your list of ideas to make gameplay more immersive and more fun. We listen to your suggestions and make sure any bugs that are reported are squashed or are verified to be unfixable.

Credit Where Credit is Due
Thank you to all of Fireteam Zulu's developers for making a mod that can be used so widely with so many different audiences.

Thank you to Article 2 Studios themselves for creating Operation Trebuchet and allowing us to adjust and tweak all the different things you've so lovingly given to us to work with.

Thank you OPCAN, OPCOS, and every other Operation Trebuchet side-modder out there for inspiring some of the ridiculous work that is thought up of in the Fireteam Zulu Developers' minds

Special thanks to Kruger, The Strike Wyvern, and Echo117 for the lovely cover art seen above.
Beliebte Diskussionen Alle anzeigen (4)
16
8. Aug. 2024 um 18:57
Bug Reports
Vespade
2
22. Okt. 2023 um 11:51
HOW DO I LOAD THE WARTHOG IN THE PELICAN FROM THE EDITOR
Master Chief; John-117
0
27. Juni 2024 um 11:45
Disable random face wear?
Sling Blade
88 Kommentare
Hailey 4. Apr. 2024 um 11:29 
I'm sorry, but I still don't understand how the HUD works.
StarSilver117 9. März 2024 um 10:50 
Hi there. The red and white skull face mask spawn on almost every marine i spawn in. It just really breaks immersion
JokingSteak 1. März 2024 um 19:26 
Is there anyway to disable the randomization of facewear for this mod? I don't mind having the gear as an option in the arsenal, but it's kind of weird to see unsc marines spawn with gas masks. That's the only issue I have with this mod, and it's a requirement for carver findings and OFE.
Arrivedfall4 1. März 2024 um 12:29 
No problem, happy to help
Darknightx33x  [Autor] 28. Feb. 2024 um 19:43 
Thanks for pointing that out. I found what was causing the issue for the MQ drones and it will be in the next update coming real soon. It just needs a little more tweaking.
Arrivedfall4 28. Feb. 2024 um 2:30 
Having some issues with the MQ-49 drones where it won't let you access the gunner camera and look around?
Darknightx33x  [Autor] 18. Feb. 2024 um 15:09 
@AdrenalGiant550
I did some quick testing and I could not reproduce what you are experiencing, can you provide more detail.
StarSilver117 18. Nov. 2023 um 14:43 
Is there a way to stop the skull masks from spawning on almost every marine
Shini 24. Aug. 2023 um 0:02 
Is there a way to change the altitude at which the lifeboat launches from it's scrollwheel option?
Cardoon 29. Apr. 2023 um 1:48 
can confirm
CH25D helmets from https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2445682558
have ghillie hats attached to them