Kenshi
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Shrieking Bandits Expanded
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344.114 MB
7. Feb. 2019 um 17:21
4. Aug. 2019 um 11:41
4 Änderungshinweise (anzeigen)

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Shrieking Bandits Expanded

Beschreibung
Mod development and updating currently on indefinite Hiatus

This mod expands on the Shrieking Bandit faction with all new original armor, weapons, and enemies!

I thought it was dissapointing that such an out of the way faction really did not have much content to it and this mod strives to fix that! Be warned as this will make the Shrieking forest a more dangerous location!

There are all new Squad leaders and each squad is themed around them!

The Babblers

The Howlers

The Moaning Samurai

The Screeching Beasts

And the mysterious footmen

All have unique armors and weapons for you to go out and find, all with diffrent quality grades and even with extremely rare top tier weapons!

Mod may need import. Please let me know what you think and leave suggestions for future content in the thread below!

Enjoy!
Beliebte Diskussionen Alle anzeigen (1)
27
5. Dez. 2023 um 3:48
Suggestions for future content
Microwaved Roe
198 Kommentare
Some Dog 24. Juli um 1:10 
Were these armor designs inspired by the corwids from zeno clash?
Buttnuttz 14. Juni um 20:45 
@TheATP how do you change a modded characters' stats in FCS?
Rho 31. Mai um 4:56 
its all fun and laughs until you meet the feetmen
Aether 23. Mai um 10:44 
FYI: This mod creates the useless "RESEARCH" blueprint in the research tab. As far as I know it does absolutely nothing.
奧特曼 18. Apr. um 11:06 
So....this mod is incompatible with recruit prisoners?
christmas elfslave 3. Apr. um 21:05 
The red samurai design is so fucking cool its unreal
AIYAAAAAHAIEEEEEEFLOOOOOOOOOOP 19. Feb. um 22:36 
the real purpose of the footmen is to signify how strong people with foot fetishes are
mjm9995 11. Jan. um 6:36 
I have a base in the cannibal lands and the footman are more than annoying it´s great if you are exploring but it is impossible to ignore my base when those footman appear every 5 minutes
TheATP 7. Jan. um 16:55 
to anyone wanting to use this mod: id highly recommend lowering the stats of the footman in the FCS to like 60 martial arts and strength, otherwise you'll have your hiver characters just get oneshot