Stellaris

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!!Planetary Div - New Worlds - AI Terraforming Patch
   
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21 jan, 2019 @ 22:37
3 jan, 2021 @ 17:32
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!!Planetary Div - New Worlds - AI Terraforming Patch

Beskrivning
This mod updates the AI to be able to terraform to/from Planetary Diversity's new planet types. It will intelligently (well, as intelligent as Stellaris AI can be) select based on the habitability of its owned pops in its empire.

This builds on the framework introduced in Glavius AI, but can operate independently of it (but will integrate with it if present).

Compatible with all official Planetary Diversity addons (in particular Exotic Worlds) as well as Guilli's Planet Modifiers, but they are not required.

Compatible with both Glavius AI and Starnet AI.

This is the Planetary Diversity New Worlds version of the patch, and requires it. If you don't use Planetary Diversity New Worlds, instead use the Base Planetary Diversity version.


Load order:
In the official launcher, lower mods take priority, so the load order should be
[Near the top]
<Glavius/Starnet (optional)>
[...]
Planetary Diversity
Planetary Diversity New Worlds Module
[...]
<Guilli's Planet Modifiers (optional)>
[...]
!!Planetary Diversity AI Terraforming Patch
[Near the bottom]


Some third party launchers/mod managers reverse this (Paradox Mod Manager for example) and have higher mods take priority. In these cases reverse the above.
For such custom launchers (NOT VANILLA):
[Near the top]
!!Planetary Diversity AI Terraforming Patch
[...]
<Guilli's Planet Modifiers (optional)>
[...]
Planetary Diversity New Worlds Module
Planetary Diversity
[...]
<Glavius/Starnet (optional)>
[Near the bottom]
39 kommentarer
TechSY730  [skapare] 31 jul, 2020 @ 10:26 
Yes, this is compatible with other AI mods so long as they don't try to do thing with terraforming.

Starnet doesn't change terraforming, so it is fine
King Reek 30 jul, 2020 @ 19:29 
Is this compatible with other AI mods such as Starnet?
TechSY730  [skapare] 23 jul, 2020 @ 7:25 
Sorry for the delay, but I am planning on updating for the newest PD. It's just been busy IRL.
Soulshell 16 jul, 2020 @ 12:19 
Since Glavius AI is abandoned and these are now essentially standalone, I would suggest at least mentioning in the descriptions that they work without Glavius AI as the current description isn't very clear on it.
TechSY730  [skapare] 2 jun, 2020 @ 6:21 
Yes, this still works with Glavius, the framework we based off of is still compatible with what Glavius is doing now.
And dynamic difficulty should be fine; it uses completely different "knobs" then AI behavior (it only modifies the bonus income multipliers the AI gets)
Strategy Informer 1 jun, 2020 @ 14:16 
Does this work with the new Glavius thats no longer abandoned. What about something like dynamic difficulty
TechSY730  [skapare] 13 maj, 2020 @ 10:36 
Amazingly neither PD nor vanilla 2.7 made any changes to terraforming, so no changes needed here
TechSY730  [skapare] 21 mar, 2020 @ 21:15 
Took a look; didn't seem like he changed terraforming any yet, so still no update needed yet
ranma100 21 mar, 2020 @ 8:50 
It looks like Glavius is back.
TechSY730  [skapare] 17 mar, 2020 @ 17:34 
Paradox hasn't made any changes to terraforming files in 2.6, so no update unless PD makes terraforming changes in its 2.6 update.