Kenshi
5,874 평점
Animation Overhaul Mod - Crafting
5
2
10
9
4
2
3
   
어워드
즐겨찾기
즐겨찾기됨
즐겨찾기 해제
파일 크기
게시일
업데이트일
7.231 MB
2019년 1월 20일 오후 12시 25분
2019년 2월 7일 오후 2시 21분
업데이트 노트 12개 (보기)

다운로드 위해 구독하기
Animation Overhaul Mod - Crafting

설명
06.07.2019: I made my custom race support mod (only jrpg_race for now) public. Feel free to test it, hope it works for everyone (make sure to test with a new game first!): https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1641530539
22.02.2019: No updates? :'( I've been quite busy over the last couple of weeks, but I hope to find some time to do the animations for the remaining crafting stations (e.g. Medical Workbench).

More to come! :)

... what is it?
This mod adds a bunch of new/missing crafting animations to the game.
It does neither override any existing animations nor does it need an import to run! :-)

... what is included so far?
- 11 new animations + several special tools

... supported races?
- all races (Humans, Hivers, Skeletons, Shek) both male and female.
- all (modded) playable races like Cannibals, Fishman, ...

... supported crafting stations?
- Heavy Armour Smithy
- Arrow Making Bench
- Engineering Bench (still uses arrows)
- Clothing Bench
- Cooking Stove
- Copper Alloy Bench
- Crossbow Crafting Bench
- Plate Beating Station
- Research Bench I-VI
- Weapon Smith I-III
- Leather Tanning Bench
- Leather Armor Crafting Bench
- Robotic Limb Bench
- Stone, Ore and Steel Processors
- Chainmail Sheet Fabrication Bench
- Hybrid Stone Mine I
- Chain Armour Crafting Bench
- Robotics Bench
- Biofuel Distillery (Wheatstraw, Greenfruit and Hemp)
- Rum and Sake Still

... (major) known problems/limitations?
- it's not possible to use two "special tools" at once - so one hand is always empty
- animation speed depends on the skill level
- minor clipping issues with female/very thin bodies and long arms
- some clunky parts in the animations
- mod does not work with "custom races", because there is no link to the animation files - I'am on it!

... keep in mind
this mod does not override any existing animations/skeleton files, but it replaces the reference to the "generic use" animation. it also uses some existing materials.


Stay tuned for updates
인기 토론 모두 보기(3)
11
1
2023년 9월 15일 오전 1시 51분
Малый перевод удачи вам :) ;)
GRIZLIMEN ДОБРЫЙ
0
1
2025년 6월 7일 오후 8시 51분
CN!
北洋之虎段祺瑞
0
2025년 3월 15일 오전 7시 32분
Reuse policy
nato187
댓글 241
Cavanoskus 2025년 10월 24일 오전 9시 55분 
If you go back through the comments you'll find possible fixes for your crashes and other issues as early as the next page.
PlayerEmers 2025년 10월 22일 오전 8시 22분 
seems to crash my game often when I move my camera to any character close to my base
specially if i was in a region far away from it, as soon as I move the camera to the base, it crashes
Warden 2025년 8월 18일 오전 10시 35분 
Yall, it's from 2019. The UWE "compatibility patch" doesnt even recognize it as the same mod anymore. If you're hoping this works, 99% chance it either doesnt, partially works, or is very broken or will affect other parts of your game.
Safest bet is just not using it anymore.
Reckoner0077 2025년 8월 10일 오후 5시 41분 
idk if its working
Zanth 2025년 8월 6일 오전 3시 20분 
its working
Dark Zagi 2025년 7월 30일 오전 12시 39분 
its not working,
jbho4642 2025년 7월 26일 오전 12시 13분 
こんなにも素晴らしいMODをもう一度蘇ってほしい・・・。
Masta_Crixus 2025년 6월 30일 오후 6시 04분 
my character at the research bench just have a book in his hand that are lowered and nothing happens.
T0a$T3R D. 2025년 6월 25일 오전 12시 24분 
Great , THX for modding:steamthumbsup::MonkeyDLuffy:
Hermann Wolff 2025년 6월 24일 오후 1시 07분 
@BinnieBamboni there is a solution. Make sure that this mod is FIRST in your mod load order then all the animations will work no problem. I tested this and they work fine for me.