Space Engineers

Space Engineers

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[CRASHES FIXED!] X-4 Propellant Igniter - AWG
   
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Type: Mod
Mod category: Block
Filstørrelse:
Offentliggjort:
Opdateret:
7.311 MB
15. dec. 2018 kl. 11:13
27. sep. 2019 kl. 16:31
7 ændringsbemærkninger ( vis )

Abonner for at downloade
[CRASHES FIXED!] X-4 Propellant Igniter - AWG

I 1 samling af Ava | Combat Medic
AWG Heavy Industry - Weapon Collection
51 genstande
Beskrivelse
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Support my work and gain exclusive benefits by contributing to me on Patreon!:
https://www.patreon.com/_AWG_
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A block designed to give bursts of speed when it is needed, or to propel projectiles without recoil. Acts as a cannon without damage. I look forward to seeing what people create with this, as to my knowledge there isn't much like it elsewhere.

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All models used here are property of AWG. Whilst you have my permission to use them, you are not allowed to reupload them without explicit permission from myself.
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48 kommentarer
EnderGamerCubed.TTV 4. jan. 2024 kl. 18:26 
i need one that only applies 10m/s because this is TOO fast
rebel_dawn 28. feb. 2023 kl. 12:51 
Some pretty good missile protection too!
Xejijikot 18. feb. 2023 kl. 3:58 
Thanks for this, it gave me the opportunity to create active missile protection
FifthPegasus 20. nov. 2021 kl. 10:41 
That explains why I cannot get it to do more than detonate an armed warhead on a large grid. Would be nice to see this updated.
Comedian 26. okt. 2021 kl. 12:46 
the push force for the small grid one is still there, but it no longer disconnects form main grid.
AgPhoenix 31. aug. 2021 kl. 22:27 
Love the concept, but I haven't been able to make it work. It makes a small explosion effect, but no movement. Either I'm doing something wrong, or one of the recent game updates broke it.
SuperNova14 23. aug. 2021 kl. 17:06 
Does this mod work in the latest version of the game? Attempting to use it and nothing ever happens
Comedian 13. mar. 2021 kl. 0:25 
nvm, found it. for anyone who want to change the force in the future: SteamLibrary\steamapps\workshop\content\244850\1591858266\Data\Scripts\kwkGun
open X4GunConstants.cs and find RecoilImpulse = 270000
Comedian 12. mar. 2021 kl. 12:37 
I'm trying to lunch decoy with it, but the force is too strong, digged around in the code and unable to find any related cfg. Could you point me in the right direction if such cfg exist? This thing is super fun to mess around with :)
woostyboy 18. feb. 2021 kl. 11:53 
I've used this (a while ago now) to propel an ejector seat with a parachute attached. It was only in a test environment (on the ground) but was perfect for the job. Not tested this with a canopy ejection though.