Stellaris
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Extra Ship Components 3.0 [2.3.3]
   
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8.107 MB
2018년 12월 9일 오전 5시 24분
2019년 10월 10일 오전 11시 10분
업데이트 노트 34개 (보기)

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Extra Ship Components 3.0 [2.3.3]

설명
Extra Ship Components 3.0 : Stellaris 2.3.3 version

Other mod versions:
- Stellaris 1.9: Extra Ship Components 1.9.
- Stellaris 2.2: Extra Ship Components 2.0.
- Stellaris 2.4+: Extra Ship Components 3.0 - [2.4+].


"Extra Ship Components" aims to provide an extended and expanded technology tree, adding advanced weapons, shields and armor. Highlights include:
- Psionic weapons.
- Nanite weapons and armors.
- Gravitic weapons.
- Crystalline weapons.
- Leviathan weapons and armors.
- Medium to Titanic autocannons.
- Advanced weapons derived from space creatures.
- And much, much more...

Full tech tree image.

In-built Compatibility

* New Ship Classes 2.
* Space Combat Expanded
* Core Game Mechanics: Debris
* Core Game Mechanics: Buildings
* The Zenith of Fallen Empires 2.0 (hopefully)
* UltraJuggernaut
* Realsitic Ships
* EAC: At War (defense platforms)

Optional Addons and Compatibility Patches

* Extra Ship Components 3.0 - Overwrites - A supplement mod that merges vanilla and ESC tech tree and gives Fallen Empires and crises upgraded ship designs.
* Universal Resources Patch.
* Real Space - Space Battles compatibility patch.

* Stellaris Enhanced Sound Project
* Chinese localization
* Alternative Chinese localization
* Japanese localization
* Zenith of the Fallen Empires tech tree merge addon.
* Alternative Laser Graphics

FAQ

- Does this mod have any DLC dependencies?
- Extra Ship Components 3.0 does not explicitly require you to have any of DLCs, but come components will not be available unless you have a specific DLC active.

- Does this mod require a new game?
- No, Extra Ship Components 3.0 does not require a new game, though, depending on the game state (particularly, leviathans), some technologies might remain unavailable.

- What about mod compatibility?
- Extra Ship Components 3.0 overwrites 2 vanilla icons to ensure that all components and technologies are distinct. No other vanilla files are changed. And as long vanilla technologies are known to the game, Extra Ship Components 3.0 should work. This is not true for the supplement mod.

- This mod adds additional resources. There are no deposits on the map. What is wrong?
- Resources added by Extra Ship Components 3.0 do not have deposits and have to be collected by pops. Living Crystals can also be bought from the galactic market once someone puts any there.
인기 토론 모두 보기(3)
127
2021년 12월 8일 오전 6시 15분
고정됨: Suggestions and Bug Reports
NHunter
7
2021년 12월 8일 오전 6시 17분
Console cheats
Kahnite
5
2021년 12월 8일 오전 6시 17분
Some suggestions :)
AstronomerWithAGun
댓글 662
KEM 2021년 12월 31일 오후 1시 42분 
how do i use or be able to use Gravitic weapons i have the tech
Locomotor79 2020년 3월 30일 오전 8시 29분 
and whit the zeuss its the twinbarreld autocannons
Locomotor79 2020년 3월 30일 오전 8시 27분 
plz update this mod i love those zeus autocannons
Arson with Lemurs ◕ω◕ 2020년 3월 19일 오전 11시 48분 
Ah yes, sorry. Last time i played stellaris i got everything for this versione :gk_smile:
NHunter  [작성자] 2020년 3월 19일 오전 11시 35분 
this is an 2.3 version of the mod. it will not be updated any further. You're looking for 2.4+ version
Arson with Lemurs ◕ω◕ 2020년 3월 19일 오전 10시 49분 
2.6 progress? Or any updates for the foreseeable future?
_b1ack0ut 2020년 1월 2일 오전 7시 11분 
yeah thats kinda what I thought
NHunter  [작성자] 2020년 1월 2일 오전 3시 08분 
you probably can, but expect "duplicate" weapons and other similar issues. out of vanilla files ESC modifies only resource topbar and two icons, so it should work with GSC... it just likely won't be pretty.
_b1ack0ut 2020년 1월 1일 오후 4시 41분 
I don’t see it on the compatibilities list, so I assume I can’t use this with guilli’s ship components?
NHunter  [작성자] 2019년 11월 15일 오전 7시 53분 
see link in the description