Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Papal States: Pius IX
   
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Type: Mod
Mod: Gameplay
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40.599 MB
2018년 12월 9일 오전 3시 32분
2020년 6월 25일 오후 2시 57분
업데이트 노트 3개 (보기)

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Papal States: Pius IX

JFD님의 1 모음집
JFD's Civilizations and Leaders
아이템 72개
설명
PAPAL STATES (PIUS IX)
Trait: Vatican Councils
Receives an extra Diplomatic slot when they research the Divine Right and Reformed Church civics. Receives an Envoy when any Religion is founded; two if their own.

Agenda: Papal Infallability
Friendly to those civilizations that are behind in Faith and that share the same Religion. Dislikes heretic civilizations that follow a different Religion.
PATCHNOTES
  • v1
  • Updated for New Frontier.
DISCLAIMER
Sid Meier's Civilization V, Sid Meier's Civilization VI, Sid Meier's Civilization Beyond Earth, Civ, Civilization, 2K Games, Firaxis Games, and Take-Two Interactive Software are all trademarks and/or registered trademarks of Take-Two Interactive Software, Inc who do not sponsor, endorse or otherwise authorise these mods.

By downloading and/or installing this mod you are agreeing to the following terms. This mod is distributed for free and provided as is, without any warranty of any kind whatsoever. You are using this mod at your own risk. You may not re-distribute, re-host, share, alone or as part of a bigger package this mod or its assets for any commercial or non-commercial purposes except where expressively and in verifiable writing given the permission to do so by the authors of this mod. All rights not described in this license agreement belong to their respective owners.
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If you enjoy the work I do, you might consider buying me a coffee with the link below. My mods will always remain free and open-source, however, so entirely up to you!

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댓글 13
airraverstaz 2025년 6월 9일 오후 10시 01분 
Couple of problems with the Diocese, after placing the district a big red exclamation point appears in the center of the district and the adjacency bonus appears as a code instead of saying "4 from ___". Otherwise it works as intended, just a little immersion breaking.
Soothsayer98 2023년 12월 2일 오후 1시 22분 
the mod is very fun, but it is most definitely not working in some parts
religious units don't have an extra charge and are still very much affected by zone of control....
RetroJ75 2023년 5월 11일 오후 8시 18분 
You have so many great leaders, but none seem to work. Hope you can update them when you find the time. :sad_lif:
d a v y 2021년 6월 5일 오전 6시 51분 
When I use this leader on TSL map he doesn't show up. When I use a mod TSL map he shows up but the settlers are invisible..?
maur1an 2019년 11월 22일 오후 5시 20분 
update por favor
Skaeren 2019년 8월 9일 오전 6시 20분 
Update: Disabled all but Antoninus Pius, game loaded fine - even on the Giant map size. Maybe Civ VI has an issue with possible number of leaders? *shrug*
Skaeren 2019년 8월 9일 오전 6시 07분 
Hey @JFD, When i add your leader collection, I cannot load a game when attempting to play using Gedemon's YnAEMP. If I disable your leader mods, things load just fine. Do you think this is an issue with the leaders marked as not compatible with the latest game version, or might it be something else? Any help you could provide would be greatly appreciated!
SmokedDuck 2019년 7월 30일 오전 6시 50분 
Is it compatible with Gathering Storm?
edogott 2019년 6월 1일 오후 12시 21분 
interesting
truiz024 2019년 3월 31일 오후 9시 33분 
@Something Wycked Benedictus is not Italian.

@JFD does the Swiss Guard have a unique model?