Space Engineers

Space Engineers

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(Tentatively Fixed) 37mm BK Aircraft Cannon - AWG
   
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Type: Mod
Mod category: Block
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2.916 MB
1 grudnia 2018 o 10:14
25 lipca 2019 o 10:35
Listy zmian: 7 ( zobacz )

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(Tentatively Fixed) 37mm BK Aircraft Cannon - AWG

W 1 kolekcji stworzonej przez ⭐ Ava | Combat Medic
AWG Heavy Industry - Weapon Collection
Przedmioty: 51
Opis
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Support my work and gain exclusive benefits by contributing to me on Patreon!:
https://www.patreon.com/_AWG_
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Firing: https://streamable.com/xfy0a

This is an autocannon based on the Bordkanone 3,7cm used in WWII. It fires at 160 rounds per minute, with twelve shots per magazine and a 20s reload. It can penetrate two layers of small ship heavy armour, so aim for weakpoints on enemy vehicles. It should be able to shred enemy aircraft, but be careful; as its shells are slow, and your ammo is numbered.
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BIG THANKS TO WHIPLASH141 FOR MAKING THIS AMAZING PENETRATION SCRIPT! Without his work, none of these mods would have been possible

Thanks to LEGION for the sound!

All models used here are property of AWG. Whilst you have my permission to use them, you are not allowed to reupload them without explicit permission from myself.
Komentarzy: 38
Qwertunchik 3 sierpnia 2021 o 13:42 
This cannon don't shoot enemies, it damage itself
Not_EviL 22 stycznia 2020 o 11:24 
I guess I will order them later ( ͡° ͜ʖ ͡°)
Not_EviL 22 stycznia 2020 o 11:24 
The Thing is that I ve needed a lot of different German cannons to Finish all of my Tank constructions D :
⭐ Ava | Combat Medic  [autor] 22 stycznia 2020 o 8:59 
Ah damn, as an alternative you can try the 35mm Bushmaster III or M230 30mm Chaingun
Not_EviL 7 stycznia 2020 o 9:13 
Embedded version doesnt work at all, no possibility to load shells, and the normal version has firing effects etc. but doesnt acctually shoot
LilOrphanEvie 9 sierpnia 2019 o 14:32 
The non embedded 37mm isn't firing a projectile for me, and the embedded one doesn't feed from or otherwise interact with conveyors/containers.
Vlad The Evil Cat 29 kwietnia 2019 o 12:10 
I think the issue is, according to my experience, is that multiple rounds are fired at once, when the gun would "runaway" fire while reloading, each shot sounded different, but during normal firing, it kinda sounds like 3-5 shots are fired at the same time
Another thing, the gun debris is very dense, perhaps there is a way to "un-densen" it?
⭐ Ava | Combat Medic  [autor] 16 marca 2019 o 15:38 
If it lowers sim don't use it. The previous issue is fixed and the fix has introduced a new bug. I will work to solve it when I have time. Be patient.
dominicawb 16 marca 2019 o 13:35 
Right but sim speed makes it pointless. only about ten active rounds need to be in the air for sim speed to drop. Truth is I dont know if its the drop that causes the sim speed drop but normal rounds do not drop sim speed.
⭐ Ava | Combat Medic  [autor] 16 marca 2019 o 6:58 
And I can't just take away the drop and keep the rest without the same bug persisting.