Garry's Mod

Garry's Mod

2,069 oy
Slave Knight Gael SNPC
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İçerik Türü: Eklenti
Eklenti Türü: NPC
Eklenti Etiketleri: Eğlence, Rol Yapma
Dosya Boyutu
Gönderilme
Güncellenme
87.899 MB
4 Kas 2018 @ 19:17
18 Ağu 2019 @ 18:54
8 Değişiklik Notu ( görüntüle )

İndirmek için abone ol
Slave Knight Gael SNPC

Açıklama
Requires Vj Base to work properly.
People who spam in the comments will be blocked, this is your only warning.

Requires tf2 for the skull effects from the sword

_______________________________________________________________________
Includes:
  • Slave Knight Gael
_______________________________________________________________________
Features:
  • Extensive combo attacks/chains
  • Extensive difficulty system (DrVrej>SNPC Config>Ringed City NG+)
  • Dodges
  • Full VJ-Controller support
  • Weapon Trails (DrVrej>SNPC Config>Ringed City NG+)
  • Custom damage scaling (Can be changed via "DrVrej>SNPC Config>Ringed City NG+")
  • Grab attack (can be disabled)
_______________________________________________________________________
Credits
  • DrVrej - VJ base, as well as coding help
  • Cpt. hazama - Help with perfecting a dodge code
  • Darken217 - Special FX
  • Roach - Special FX and code help
  • Me - conversion to source and coding
  • FROMSOFT - Any and all assets used to make this a thing, animations, sounds, textures, etc.
  • Robert ♥♥♥. - Spawn icons and screenshots
  • Silverlan - Code help
  • Lightningbolt - Helping identify sounds
  • Down - Converting animations to FBX for use/sword trail
_______________________________________________________________________

Copyright © 2021 by Mayhem, All rights reserved.

Nothing in this addon may be remade or modified without typed consent of the original author, Mayhem. Doing so would be violating the Steam Workshop Rules[wiki.facepunch.com].

If you like my content, consider donating. It takes time and effort to make addons for the community.[www.paypal.me]

Total time it took to complete:
3w 6d 4h

Gael doesn't use his second phase for a few reasons, one of which is the issues with animations. A lot of them were pretty... ♥♥♥♥♥ and weren't really possible to use. At some point in time I'll make it, but I'm not super certain when. For those who don't read and ask "Why doesn't Gael have a second phase" just respond with "lmao"
259 Yorum
gael the soldier 1 Eyl @ 12:30 
familiar
unspeakabledeep 5 Ağu @ 21:00 
when you make the second phase could you maybe make into drbase version aka npc
RikBands 9 Şub @ 15:50 
kool aid:steammocking:
uuuh_ok1 10 Tem 2024 @ 5:51 
looks like gnome man
RedFlytrap  [yaratıcı] 2 May 2024 @ 17:46 
Not really, you can sidestep almost everything. I've beaten gael with default gmod settings and half life settings, the way his tracking is set up allows you to avoid everything he has
7H3_HuN73R-03 2 May 2024 @ 15:31 
ok, i faced this boss already in ds3 so im gonna say is: we need a vmanip roll action, is the *only* chance we have against the snpc's of dark souls 3.
Cinder 25 Ara 2023 @ 6:05 
Lothric Knights please
slothinator17 5 Eyl 2023 @ 14:55 
Oh? What are your plans? Still modding, or something else entirely?
RedFlytrap  [yaratıcı] 30 Ağu 2023 @ 15:50 
Not really no, I do have plans for something Elden Ring before I move off of source as a whole. This engine is way too limited to what I want to do.
Ultrover 30 Ağu 2023 @ 15:21 
Do you plan on making any Elden Ring bosses? Like Godfrey or Mohg?