Garry's Mod
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[VJ Base] Turok SNPCs
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Tipo de contenido: Extensión
Tipo de extensión: PNJ
Tamaño
Publicado el
Actualizado el
37.802 MB
12 OCT 2018 a las 13:34
30 AGO 2019 a las 7:39
12 notas sobre cambios ( ver )

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[VJ Base] Turok SNPCs

Descripción
Hey have you ever wanted to have realistic dinosaur SNPCs in Garry's Mod? Well this mod adds the exact opposite of that.

All taken from the 2008 rendition of Turok, a game with a bland story, bland characters, oddly bland setting but with some pretty nifty dinosaurs with some real good animations. Kind of surprised nobody has actually tried to tackle making an SNPC pack of this game before, considering there's already been a model pack floating around since forever ago.

This SNPC pack features all non-human enemies from the game Turok (2008) (along with cut ones) except for the cat lizard because the cat lizard sucks and is horrible.

Includes 18 SNPCs:
- Raptor
- Cave Raptor
- Spitter raptor
- Baby Raptor
- Echinodon
- T. Rex
- Scarface T. Rex
- Baby T. Rex
- Giganotosaurus
- Dilophosaurus
- Monolophosaurus
- Hadrosaur
- Brachiosaurus
- Razor Wing
- Soldier Bug
- Scarab
- Water beast
- Pteranodon

And 1 weapon:
- FP9


Trivia:
- Monolophosaurus was originally just a cut secondary dilophosaurus mesh. It was never officially referred to as "monlophosaurus".
- The T. Rex texture isn't the one shipped with the game, it was made by me by splicing the Baby T. Rex texture and Scarface T. Rex texture. The one actually included in the game files doesn't fit with the rest of the models aesthetics. The model is actually just an earlier mesh for the Scarface T. Rex, it doesn't appear in the final game.
- The scarab's looping idle sound is custom, along with the texture (which is just a slightly color shifted variant of the bug soldier's texture along with some other minor changes) since the enemy was cut from the final game.

Credits:
Propaganda Games - Models, Animations, Textures, Sounds
DrVrej - VJ Base
MorgothZEone - Somehow managing to find the "monolophosaurus" textures (I still have no idea how he did it)
Me - Porting models/animations/sounds, collision models, model fixes, texture fixes, a few custom sounds.

MAPS
https://i.imgur.com/rLYf0GY.jpg
Discusiones populares Ver todo (9)
33
28 AGO a las 10:11
Bug reports
sherkbui10
24
12 SEP a las 7:16
whuh
rebel6301
1
26 ENE a las 14:52
The brachiosaurus is imortal
Paradaggs
542 comentarios
shadow85shadow 10 SEP a las 16:09 
hey can you pls make npcs form turok 3
🎃《Meeple》🎃 23 AGO a las 22:55 
would a Turok: Dinosaur Hunter NPCs or Turok 2: Seeds of Evil NPC Pack be possible?
Rammy 23 JUL a las 10:16 
hey magicalfruitbasket will you add the water beast tentacles like in the original boss fight
Александр 15 JUL a las 23:29 
Where is megolania?
Anticitizen 2 JUL a las 7:20 
what is the map raptors in
Twrecker 24 JUN a las 10:26 
is the revamp gonna be VJ base still or will it be moved to drgbase?
thyrexodusrex8434 8 JUN a las 10:18 
ok. also, when will the revamp release?
MagicalFruitBasket  [autor] 8 JUN a las 2:52 
Raptors will have more health but will be slower actually.
I did 20 framerate animations but they were meant to be played at 15.

The main thing I'm adding is a lot more animations from the game, so more attack animations + situational flinching.
thyrexodusrex8434 7 JUN a las 16:02 
now here are some suggestions i would recommend. first, make the raptors, dilophosaurus, parasurolophus, and monolophosaurus faster. also, make the raptors more tanky, half life weapons have no problem killing them in 5 seconds. finally, add a few more weapons and then it will be perfect.