XCOM 2
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[WOTC] Halo: Reach Magnum
   
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6.601 MB
7 okt 2018 om 10:14
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[WOTC] Halo: Reach Magnum

In 1 verzameling van Veehementia
[WOTC] Veehementia's HALO-themed Mods and Ports
5 items
Omschrijving
Ladies and gentleman, Spartan IIs and IIIs (because we all know 4s suck), Marines and ODSTs, I present to you the one and only Reach Magnum for WOTC!

This is a mod I've been wanting since basically the day I bought WOTC, and now it's finally reality! Enjoy shooting the heads of those ADVENT goons with a much higher caliber and way cooler looks!

As usual, stats are configurable in the .ini, located in:
workshop/common/268500/1533191889/Config/XComReachMagnum.ini

This was possible by extracting the Magnum model and sound from Nigel Thomberry's original Halo Reach Weapon Mod for Vanilla XCOM2, a task done by my good pal and incredible friend Iridar. This mod includes the Magnum and the custom sound effects.

You can find Nigel's WOTC version of Halo Reach Weapons (minus the magnum) here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1125750962

EDIT: LOTS of people are asking for the ODST SMG. Lads, I won't do it. There's already an ODST SMG for WotC by good old Nigel here:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1126904015
The mod contains both all the Reach weapons (SMG included, but minus the Magnum) and some Halo 5 ones. If you're like me, you're just going to ignore the latter and keep the real weapons.

Have fun!

Special Thanks:
- Nigel, for the model and sound effects he provided.
- Iridar, for extracting the model and sound effects necessary and packing them up for me to use. And for being awesome. You're awesome, pal.
- I'm running out of original ways to thank Team CX for being Team CX, so here, have a classic, boring thanks. Thanks!
77 opmerkingen
IceWarrior23 14 mrt om 10:54 
@Veehementia So small note. I changed the damage only in the ini file, now the pistol is being treated like a rifle and requiring reloads. Any idea the cause?
sparta3383 14 jul 2024 om 18:36 
the magnum fires like a AR when used as a primary, is there any way to fix this?
Frums McNoodles 508 QRF 10 jun 2022 om 21:24 
So, for some reason when upgrading to Mag tier the upgrade slot becomes unavailable because it requires a continent bonus...
Veehementia  [auteur] 9 mrt 2022 om 17:06 
@The Dolphin No.
Dolphin 9 mrt 2022 om 14:46 
is there a compatibility addon for the akimbo mod? i've tried using it with and theres some interesting resutls with the animations glitching out and such.
Veehementia  [auteur] 23 jul 2021 om 12:45 
@Chris Aldorino Use WSR
CJAldo 23 jul 2021 om 8:53 
is there a way to add the fire pistol ability to the magnum so that i can use it on a class other than sharpsooter? at the moment the only option for using the magnum is pistol overwatch or slash on the ranger class
Veehementia  [auteur] 11 jun 2020 om 1:25 
@anger4ever Nope, sorry.
anger4ever 10 jun 2020 om 19:56 
Can the config file change how many shots the magnum fires during the animation? I liked like to tweak it to fire three shots like the vanilla version did.
Kamen Rider Nexus 2 feb 2020 om 13:14 
It won't even recognize 'giveItem', 'GiveItem', or 'giveitem' as a command...

While additem did NOTHING, it AT LEAST registered it as a valid command...