RimWorld
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Slave Outfits [1.6]
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
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4.030 MB
25 Thg09, 2018 @ 3:59am
19 Thg08 @ 5:20pm
23 ghi chú thay đổi ( xem )

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Slave Outfits [1.6]

Mô tả
Mod originally created by Gerrymon. https://gtm.steamproxy.vip/profiles/76561198089422935


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Do you have a bunch of slaves/prisoners wearing the same clothes as your colonists? Did your inner slaver get triggered because you just can't find proper a uniform mod? Give your beloved prisoners the outfits they deserve at last! Concentration camps not included.

This is a really basic mod that adds some apparel for slaves and prisoners.


You can view the changelog for more info on what was fixed/changed. You know.. the thing in the upper right corner that says "23 Change Notes ( view )" :)

B18 version: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1359198200
B19 version: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1543073330
Ludeon forum post for original mod: https://ludeon.com/forums/index.php?topic=40821.0

Latest Changelog

V1.7.3 8/19/25
Odyssey update. Spacer suit now has vacuum resistance.



V1.7.2 6/18/25
Changed a description. Updated to 1.6

V1.7.1 3/13/24
Touched up art, removed rogue coloring outside the outline of clothes. Added black outlines to hats as suggested by Arky. Doubled resolution of clothing. Fixed off center clothing sprites. Rebalanced clothing cost and stats. Fixed missing tech level for spacer uniform, thanks for pointing it out Vartarhoz.

V1.7 10/22/22 Hats no longer cover legs, as the workaround is no longer needed since 1.3. Added some 1.3 tags. Rebalanced stats of clothes, as a consequence the cosmetic version of the mod will be depreciated. Switched to default Rimworld apparelbase defs. Increased resolution of and touched up the female and hulk servant outfits and the bandana.

V1.6.1 7/25/21 Added SlaveSuppressionOffset to clothes.

V1.6 7/21/21 Added 1.3 to supported versions. Moved clothes to vanilla research. Fixed defName naming convention. Finally removed depreciated workbench.
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V1.4.2 10/19/18 Recompiled for Rimworld Version 1.0
Thảo luận nổi bật Xem tất cả (2)
3
29 Thg05, 2023 @ 5:00pm
What does this mod add?
Sir_Trollman
0
25 Thg09, 2018 @ 3:26pm
Prisoners and Hats
Usgiyi
175 bình luận
Usgiyi  [tác giả] 19 Thg08 @ 5:33pm 
@WarKittyKat
Done. Suit + helmet has 99% resistance. I believe that should provide about 18 hours of protection until the first symptom of vacuum exposure appears (−5% Consciousness, +5% Pain), based on what the wiki says. Be about 4.5 days until they pass out from exposure.
WarKittyKat 13 Thg08 @ 5:42pm 
Would you consider adding vac resistance to the spacer slave outfits? It would both be fitting and would fill a nice niche for those of us who want to bring our slave miners up to asteroids.
Usgiyi  [tác giả] 18 Thg06 @ 12:24pm 
It's certainly possible.
Papito 16 Thg06 @ 12:36pm 
This will get updated right?
Head 22 Thg05 @ 1:10pm 
Thanks for the great mod
Usgiyi  [tác giả] 15 Thg04 @ 4:23pm 
I was gonna say no.. but since it's so easy to make a patch, I just made one for you.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3464652754
Took longer to make the picture than the patch, lol.
BartezPL 15 Thg04 @ 3:37am 
Can you please make clothes not cover the legs (what I mean is mostly to not take up leg apparel slot)
The Knight who says N'wah 25 Thg10, 2024 @ 5:18am 
now i need a white suit, a cowboy hat
Denneisk 1 Thg07, 2024 @ 12:39pm 
Child slave outfits would be nice, yes.
LindaD2002 14 Thg05, 2024 @ 11:38am 
Now that we have children in the game, they also show up as slaves. I purchased one thinking I could turn the kid into a colonist but the game decided differently. Anyway, could you perchance create some clothing for this poor kid. He keeps taking off the clothes I make him put on and he's freezing. Thanks for the mod.