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Slave Outfits [1.6]
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
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4.030 MB
2018년 9월 25일 오전 3시 59분
2025년 8월 19일 오후 5시 20분
업데이트 노트 23개 (보기)

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Slave Outfits [1.6]

설명
Mod originally created by Gerrymon. https://gtm.steamproxy.vip/profiles/76561198089422935


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Do you have a bunch of slaves/prisoners wearing the same clothes as your colonists? Did your inner slaver get triggered because you just can't find proper a uniform mod? Give your beloved prisoners the outfits they deserve at last! Concentration camps not included.

This is a really basic mod that adds some apparel for slaves and prisoners.


You can view the changelog for more info on what was fixed/changed. You know.. the thing in the upper right corner that says "23 Change Notes ( view )" :)

B18 version: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1359198200
B19 version: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1543073330
Ludeon forum post for original mod: https://ludeon.com/forums/index.php?topic=40821.0

Latest Changelog

V1.7.3 8/19/25
Odyssey update. Spacer suit now has vacuum resistance.



V1.7.2 6/18/25
Changed a description. Updated to 1.6

V1.7.1 3/13/24
Touched up art, removed rogue coloring outside the outline of clothes. Added black outlines to hats as suggested by Arky. Doubled resolution of clothing. Fixed off center clothing sprites. Rebalanced clothing cost and stats. Fixed missing tech level for spacer uniform, thanks for pointing it out Vartarhoz.

V1.7 10/22/22 Hats no longer cover legs, as the workaround is no longer needed since 1.3. Added some 1.3 tags. Rebalanced stats of clothes, as a consequence the cosmetic version of the mod will be depreciated. Switched to default Rimworld apparelbase defs. Increased resolution of and touched up the female and hulk servant outfits and the bandana.

V1.6.1 7/25/21 Added SlaveSuppressionOffset to clothes.

V1.6 7/21/21 Added 1.3 to supported versions. Moved clothes to vanilla research. Fixed defName naming convention. Finally removed depreciated workbench.
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V1.4.2 10/19/18 Recompiled for Rimworld Version 1.0
인기 토론 모두 보기(2)
3
2023년 5월 29일 오후 5시 00분
What does this mod add?
Sir_Trollman
0
2018년 9월 25일 오후 3시 26분
Prisoners and Hats
Usgiyi
댓글 175
Usgiyi  [작성자] 2025년 8월 19일 오후 5시 33분 
@WarKittyKat
Done. Suit + helmet has 99% resistance. I believe that should provide about 18 hours of protection until the first symptom of vacuum exposure appears (−5% Consciousness, +5% Pain), based on what the wiki says. Be about 4.5 days until they pass out from exposure.
WarKittyKat 2025년 8월 13일 오후 5시 42분 
Would you consider adding vac resistance to the spacer slave outfits? It would both be fitting and would fill a nice niche for those of us who want to bring our slave miners up to asteroids.
Usgiyi  [작성자] 2025년 6월 18일 오후 12시 24분 
It's certainly possible.
Papito 2025년 6월 16일 오후 12시 36분 
This will get updated right?
Head 2025년 5월 22일 오후 1시 10분 
Thanks for the great mod
Usgiyi  [작성자] 2025년 4월 15일 오후 4시 23분 
I was gonna say no.. but since it's so easy to make a patch, I just made one for you.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3464652754
Took longer to make the picture than the patch, lol.
BartezPL 2025년 4월 15일 오전 3시 37분 
Can you please make clothes not cover the legs (what I mean is mostly to not take up leg apparel slot)
The Knight who says N'wah 2024년 10월 25일 오전 5시 18분 
now i need a white suit, a cowboy hat
Denneisk 2024년 7월 1일 오후 12시 39분 
Child slave outfits would be nice, yes.
LindaD2002 2024년 5월 14일 오전 11시 38분 
Now that we have children in the game, they also show up as slaves. I purchased one thinking I could turn the kid into a colonist but the game decided differently. Anyway, could you perchance create some clothing for this poor kid. He keeps taking off the clothes I make him put on and he's freezing. Thanks for the mod.