RimWorld

RimWorld

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Slave Outfits [1.6]
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
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4.030 MB
25.9.2018 klo 3.59
19.8. klo 17.20
23 muutosilmoitusta ( näytä )

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Slave Outfits [1.6]

Kuvaus
Mod originally created by Gerrymon. https://gtm.steamproxy.vip/profiles/76561198089422935


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Do you have a bunch of slaves/prisoners wearing the same clothes as your colonists? Did your inner slaver get triggered because you just can't find proper a uniform mod? Give your beloved prisoners the outfits they deserve at last! Concentration camps not included.

This is a really basic mod that adds some apparel for slaves and prisoners.


You can view the changelog for more info on what was fixed/changed. You know.. the thing in the upper right corner that says "23 Change Notes ( view )" :)

B18 version: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1359198200
B19 version: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1543073330
Ludeon forum post for original mod: https://ludeon.com/forums/index.php?topic=40821.0

Latest Changelog

V1.7.3 8/19/25
Odyssey update. Spacer suit now has vacuum resistance.



V1.7.2 6/18/25
Changed a description. Updated to 1.6

V1.7.1 3/13/24
Touched up art, removed rogue coloring outside the outline of clothes. Added black outlines to hats as suggested by Arky. Doubled resolution of clothing. Fixed off center clothing sprites. Rebalanced clothing cost and stats. Fixed missing tech level for spacer uniform, thanks for pointing it out Vartarhoz.

V1.7 10/22/22 Hats no longer cover legs, as the workaround is no longer needed since 1.3. Added some 1.3 tags. Rebalanced stats of clothes, as a consequence the cosmetic version of the mod will be depreciated. Switched to default Rimworld apparelbase defs. Increased resolution of and touched up the female and hulk servant outfits and the bandana.

V1.6.1 7/25/21 Added SlaveSuppressionOffset to clothes.

V1.6 7/21/21 Added 1.3 to supported versions. Moved clothes to vanilla research. Fixed defName naming convention. Finally removed depreciated workbench.
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V1.4.2 10/19/18 Recompiled for Rimworld Version 1.0
Suositut keskustelut Näytä kaikki (2)
3
29.5.2023 klo 17.00
What does this mod add?
Sir_Trollman
0
25.9.2018 klo 15.26
Prisoners and Hats
Usgiyi
178 kommenttia
Shinichi Izumi 16.10. klo 18.17 
Anyone else have the issue with these outfits not showing up in Medieval Overhaul? Cant add them to an assigned outfit or add them to a storage area, basically can craft but are invisible to the game
Usgiyi  [tekijä] 16.10. klo 15.36 
Go moo?
Evenstaar 16.10. klo 14.56 
cows
Usgiyi  [tekijä] 19.8. klo 17.33 
@WarKittyKat
Done. Suit + helmet has 99% resistance. I believe that should provide about 18 hours of protection until the first symptom of vacuum exposure appears (−5% Consciousness, +5% Pain), based on what the wiki says. Be about 4.5 days until they pass out from exposure.
WarKittyKat 13.8. klo 17.42 
Would you consider adding vac resistance to the spacer slave outfits? It would both be fitting and would fill a nice niche for those of us who want to bring our slave miners up to asteroids.
Usgiyi  [tekijä] 18.6. klo 12.24 
It's certainly possible.
Papito 16.6. klo 12.36 
This will get updated right?
Head 22.5. klo 13.10 
Thanks for the great mod
Usgiyi  [tekijä] 15.4. klo 16.23 
I was gonna say no.. but since it's so easy to make a patch, I just made one for you.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3464652754
Took longer to make the picture than the patch, lol.
BartezPL 15.4. klo 3.37 
Can you please make clothes not cover the legs (what I mean is mostly to not take up leg apparel slot)