Airships: Conquer the Skies

Airships: Conquer the Skies

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No AI Bonus Tech (True Tier 0 Starts)
   
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Type: Mods
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2018년 9월 23일 오후 7시 14분
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No AI Bonus Tech (True Tier 0 Starts)

설명
Removes the bonus techs given to the AI. With this mod you can enjoy true Tier 0+ starts with everyone on the same playing field, tech wise. For reference this is the number of bonus starting tech the AI had based on difficulty:

Easy = 0
Medium = 0
Hard = 3
Very Hard = 5
Imperial = 6

COMPATIBILITY NOTE: If it's not working for you make sure you don't have other mods enabled at the same time that touch the same file, such as the popular "No Alliances". I have a version with no alliances included. If you would like a custom version with tweaks also just ask.
댓글 11
slinx 2022년 10월 13일 오후 2시 09분 
No AI Bonus Tech (True Tier 0 Starts) +No Alliances look that up and you should find it
SHERIFF_MUSTANG 2021년 4월 18일 오후 10시 14분 
Where is the no alliances mod compatibility?
EvilNecroid 2018년 10월 7일 오전 3시 53분 
omg u mean the AI is beatable now?
Xigil 2018년 9월 30일 오전 1시 00분 
I mean, I've been fucking with the AI on Imperial with T0 starting tech with ram and capture crafts (instantly goes for marines for maximum BM against AI), but thanks much for the even playing field. Question is, will the AI do the same to me...?
Flak 2018년 9월 29일 오후 9시 36분 
Thank you so much. Tier 0 starts are more thematic but were nearly impossible without this
Ratlas 2018년 9월 29일 오후 7시 47분 
Thank you, I was so dissapointed to try to play the game as a tech 0 only to find out that its basically impossible to win without massing dragons.
Bobit 2018년 9월 29일 오전 11시 02분 
Yeah this is great, the Very Hard AI always stomps me before I build anything while I utterly destroy the Hard AI. This should fix that.
legoking907 2018년 9월 28일 오전 1시 36분 
LETS SEE THEM TRY TO KILL ME WITH ONLY LITTLE STICKS AND SHEILDS! HA HA HA HA HAA
Dr. Dabs 2018년 9월 27일 오후 6시 19분 
This is exactly what I was looking for. Thank you.
Grimxonic  [작성자] 2018년 9월 26일 오전 11시 49분 
@Talezteller As difficulty increases the player gets less starting money, starting income, and smaller shipyards. The AI gets a large amount of starting cash, an income multiplier, a production multiplier, they attack more often, the bonus techs, and a greater chance of alliance. Monster nests are also a bit harder and give a bit more. Also on easy the AI is "stupid", normal is "normal", and hard and up is "smart" level. If you would like a mod changing/merging anything just ask :)