Total War: SHOGUN 2

Total War: SHOGUN 2

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Strongholds Of The Samurai Part2
2
   
Palkinto
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Tunnisteet: mod
Tiedostokoko
Julkaistu
Päivitetty
69.945 MB
8.9.2018 klo 14.07
4.9.2020 klo 11.53
36 muutosilmoitusta ( näytä )

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Strongholds Of The Samurai Part2

1 kokoelmassa, tekijä sorinel1991
Strongholds Of The Samurai
5 luomusta
Kuvaus
Historical accurate castle maps for campaign.

Save game compatible. Fall of the Samurai compatible. Darthmod compatible. Radious Mod compatible. Expanded compatible.
Compatible with any mod except other map mods(such as MOSS maps, Better maps etc.)
Does not work with other map mods!

[buymeacoffee.com]

IMPORTANT: Because of the complex castle layouts, when player is defending on some of the maps the units such as: General or cavalry will spawn in the middle of the map underground! Make sure you move them inside BEFORE clicking start battle! All units must be inside the walls in the deployment phase! This issue is only for the player, AI does not have this issue!

Tip: For better unit placement first place the units near the walls you want to defend using 1 click and not dragging a line(during the deployment phase). After you click start battle if you want to position them in a line, draw the line and re-position them only after the battle has started! The units position better after you click start battle then during the deployment phase!

COOP Version: Download[drive.google.com]
-Use this version if you want to play COOP. Read readme file

- 36 total Historical Castles available in Campaign.

How the maps load on campaign:
-There are 7 types of settlements each with 5 levels(fort, stronghold, fortress, castle and citadel). Each type and level has a different map. When you upgrade the settlement you get a different map.
You must have all 5 parts.


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2 kommenttia
Pupernickel 3.5. klo 1.44 
makes most sieges weird or even horrible to defend because random huge houses are placed so units cant do shit.
Rhythm 27.1.2021 klo 23.01 
I only got 5 of these maps to work, the citadel is completely broken, it's just flat so the AI doesn't climb the walls they just get trapped.