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BlockEnhancementMod
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Types: Mods
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309.153 KB
2018年8月14日 8時47分
2月8日 5時59分
98 項目の変更履歴 ( 表示 )

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BlockEnhancementMod

解説
This Block Enhancement Mod will add more features to original blocks.

这个MOD主要功能是扩展官方零件功能(下面有详细介绍)

Simply enable "Enhancement" when tuning blocks to access more features.


Click here turn to Guide page
Click here turn to enhancement rocket example file



Currently Enhanced Blocks are:
1. Ball Joint: Constant velocity joint mode
2. Cannon: Recoil, Cannonball mass, Cannonball trail (SP only), Cannonball size inherited from scaled cannon (SP only), Cannonball drag (SP only)
3. Decoupler: Change separation force/torque
4. Grip pad: Change friction
5. Piston: Adjust stiffness of the joint
6. Slider: Adjust stiffness of the joint
7. Small wheel: Adjust rotating resistance
8. Spring: Adjust air resistance
9. Suspension Block: Adjust stiffness of the joint, Hydraulic Mode,Damper
10. Rocket: Missile Mode, Proximity Fuse, Disable Smoke (Host and SP only)
11. Camera: Object Tracking (Auto or Manual)
12. Flamethrower: Flame colour, thrust
13. Steering hinge: ReturnToCenter
14. Steering block: ReturnToCenter
15. Wooden blocks: Adjust joint stiffness
16. Piston block:Extend limit,Damper
17. Wheel block: Friction,Bounce and Custom collider
18. Propeller block: Close lift
19. Armor Block: Display another camera's picture

Rocket:
It will track a machine cluster that is:
1. In front of it,
2. Within the 30 (maximum) degree (0-15 degree left, 0-15 degree right) of its flying direction
3. If multiple clusters are present, it will calculate cluster value with pre-defined parameters and tracking the most valuable one.

You will have to add your own aerodynamics to rocket to make it a proper missile

Some explanations to rocket parameters:
1. Proximity Range: The maximum distance between the rocket and the target before rocket explodes
2. Proximity Angle: The maximum angle between the forward direction of rocket and the vector displacement between the rocket and target before rocket explodes If the rocket is within both the range and the angle, it will explode.
3. Turning torque: The force/torque added to the rocket to turn in a 0-100% scale
4. Guide Delay: The time delay before rocket start searching for target

Place (no.52)small propeller block:
select small propeller block and press left shift.

Enhanced Enhancement (When Enabled):
- Remove limit of cannon recoil, it can be 0 now
- Remove limit of maximum cannon power to have recoil reduction
- Remove limit of rocket explosion power, you can make nuke now
- Increase rocket's search angle to 90 degrees from 25 degrees





用小扳手打开零件设置菜单,开启"进阶属性/Enhancement"按钮后,零件的进阶功能相关设置控件将显示.

点击转到详细描述
点击订阅扩展火箭范例存档



目前具有扩展功能的零件有:
1.球铰:万向节模式(开启关闭球铰的Y轴自由度)
2.加农炮: 炮弹尾迹,后坐力,炮弹质量,炮弹尺寸继承于炮身,炮弹阻力(后面三个功能只生效于单人模式)
3.分离块:调节分离的力度和力矩
4.摩擦板:调节摩擦力
5.活塞:调节连接点硬度
6.滑块:调节连接点硬度
7.小轮:调节旋转阻尼
8.皮筋:调节皮筋头空气阻力
9.弹簧:调节连接点硬度,液压杆模式(通过按键控制弹簧的伸出量),阻尼
10.火箭:索敌功能,近炸功能,禁用烟雾功能,
11.摄像头:注视目标功能(手动锁定想注视的物体,摄像头将一直注视锁定的物体)
12.喷火器:火焰颜色,推力功能
13.转向铰链:自动回正功能
14.旋转方块:自动回正功能
15.木块:调节连接点硬度功能
16.活塞:伸出限制功能,阻尼
17.轮子:摩擦力,弹力和自定碰撞
18.桨叶:关闭桨叶升力
19.盾牌:显示另外相机的画面

放置52浆方法: 选中小桨叶然后按左shift键

增强型进阶(开启时):
- 移除火炮后座力最低0.25倍的限制,可为0
- 移除火炮降低后座力功能最高只能对应20力的限制
- 移除火箭高爆最高只有1.5的限制
- 增加火箭的搜索角至左右上下90度
人気スレッド 全て表示 (4)
101
8月10日 10時33分
Comments And Suggestions
Tonmyn
79
4月8日 22時43分
你的建议是什么?你还想加入什么功能?
Tonmyn
0
2024年7月9日 6時03分
Fix rocket plz
DoomChanSky
380 件のコメント
楽C 8月6日 18時52分 
we need update
伊薇特 7月1日 8時57分 
呃,目前好像有bug,当我加载模组,在建造中复制炮模块的时候,会出现一个悬浮在空中无法选中但拥有碰撞箱和连接点的假模块,此时一些快捷键如空格开始等都会失效,总之就是这么一个bug
fresh 4月8日 0時34分 
该更新一下了,官方最近的更新导致大炮的后坐力更改失效了,我不确定其他零件的功能有没有失效
Намбо Диггерс 3月31日 5時55分 
update?
дристайло 3月28日 0時32分 
Will be fixed?
Parachell 3月14日 7時12分 
so does the hydraulic mode of suspension; the relationship of extension and retraction sometimes swaps, causing mechanical issues
Parachell 3月11日 21時22分 
the switch function of wind panel is still broken
✈boeing✈Aviation✈ 3月7日 11時03分 
I made this mod available again by deleting the code of steeringblockscript through Dnspy
✈boeing✈Aviation✈ 3月7日 11時03分 
some one said
✈boeing✈Aviation✈ 3月7日 11時03分 
ok now i now i think