XCOM 2
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[WOTC] Skillful Skirmishing
   
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88.306 KB
2018년 8월 4일 오후 1시 32분
2018년 10월 24일 오후 3시 22분
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[WOTC] Skillful Skirmishing

설명
This mod enhances 3 of the Skirmisher's skills: Zero In, Full Throttle, and Interrupt.

Zero In - This ability, while useful for providing bonuses to aim and crit, remains fairly inflexible since it dissipates after every action that isn't a standard shot, and doesn't give aim bonuses against more than one target per attack. Now, it gives the Skirmisher +10 aim and +10 critical chance cumulatively for every standard shot taken, applies to all abilities, and only goes away at the end of a soldier's turn.

Full Throttle - Gaining extra mobility after each kill might sound useful if you're using hit and run tactics, but becomes nearly useless since it has no follow-up. To fix that, this perk now gives the user up to one Implacable move per turn in addition to the +2 mobility that is gained for every kill.

Interrupt - A pointless reaction skill that transfers an action point from the XCOM turn to the Alien turn with fewer abilities, no exposure value, and only one charge. This redesigned version instead has a 3 turn cooldown with no charges, and can be used without any action points remaining.

This mod works mid-campaign.

This mod does not conflict with most Skirmisher mods, as shown in the screenshots/video.
인기 토론 모두 보기(4)
1
2018년 8월 5일 오전 12시 53분
Compatible with NewSkirmisher(Rebalance + New Perks)?
Nephalem
0
2022년 9월 24일 오전 2시 20분
Spanish Translation
Kanario97
0
2019년 8월 11일 오전 12시 50분
simple chinese translation
Pierro
댓글 79
Phoenix 2023년 12월 24일 오전 7시 39분 
If you use Overlord and Interrupt at any point together it makes it so your Skirmisher can't do any more actions at all for the rest of the mission. I'm not sure why'd you ever do this but if you do it by accident it can end your run.
https://youtu.be/74-EdCZdw9Q
MikeWazowski 2022년 4월 7일 오후 11시 24분 
awesome thank you. i felt those perks were useless and never even picked em.
ZJwh5S 2021년 5월 20일 오후 3시 10분 
Good complement to Not Enough Skirmishing mod.
Dęąth Viper 2021년 1월 9일 오후 6시 30분 
Good shit. Needed some skirmisher buffs with the mods im using
请问女厕在哪里 2020년 10월 20일 오후 4시 18분 
作者制作的mod都很不错 爱了爱了
AnarchoPup 2020년 7월 10일 오후 1시 16분 
I love this mod as well as many of Udaya's other tweaks to the hero classes. I would also recommend combining this with RealityMachina's "Skirmisher Rebalance" which gives cooldowns to some of the 1 time use skirmisher abilities, as well as making parkour (from the GTS) far more useful. These two mods, along with a small tweak that makes bull-pups use the rifle range table (literally called that) have turned Skirmishers into my favorite class.
chand3123k 2020년 6월 8일 오후 6시 23분 
Lol, Udaya, I just realized, you made the other mod for the templar as well. Thank you for both mods!
Udaya  [작성자] 2020년 5월 24일 오후 2시 05분 
@chand3123k Not Enough Skirmishing is a pretty awesome mod, there's no question about that. I'm glad you like this one too, but I get why people do overhauls of abilities sometimes. Stuff like Interrupt takes a lot of effort to make good when there are so many other better choices.
chand3123k 2020년 5월 24일 오후 1시 56분 
The other one I recommend is "not enough skirmishing". Both these mods will be enough for you to take skirmishers from time to time.
chand3123k 2020년 5월 24일 오후 1시 53분 
I just want to say, this is a great mod. This doesn't overhaul any of the skirmisher's ability to it being unrecognizeable. It makes them simply useable, and competitive with existing classes. Really great mod, as other mods tend to make existing classes "OP" when trying to rebalance. Or tends to overhaul altogether. Great especially for people who want to keep it as close to vanilla/WOTC original. Recommend always having this on your first play through.