Stellaris
85 人が評価
Stellar Ignition
   
アワード
お気に入り
お気に入り
お気に入りから削除
ファイルサイズ
投稿日
更新日
40.559 KB
2018年7月29日 10時56分
2018年9月1日 10時15分
6 項目の変更履歴 ( 表示 )
このアイテムを使用するには、 DLC が必要です。

サブスクライブしてダウンロード
Stellar Ignition

解説
So you’ve expanded out into the galaxy. You’re creating a great empire. However, there just aren’t enough habitable worlds to go around, and you don’t really want to go building a lot of habitats.

Fortunately, csrr (and the Blue Sun Corporation) bring you the poor man’s habitat option- turning a gas giant into a star!

Once you obtain the Stellar Ignition ascension perk (which requires the Star Fortress and Terrestrial Sculpting technologies), you can then build the Stellar Igniter Staging Area around any gas giant world you choose (although they are limited to one per system). It takes about 5000 minerals and 250 influence.

Then, when you have minerals saved up (5000), order the staging area to build a Stellar Igniter. The powerful gravitational fields generated by this structure will compress the gas giant into a small star, converting some of its moons into hostile- but potently habitable- Pre-Teraformed Worlds. Finishing their transforming is a matter of a little under a year, and a thousand energy.

However, this rushed teraforming can be risky, and results may vary- such as a 30% chance of a world becoming a different, but similar, climate.

Manufacturer’s recommendation- choose a world with several large moons. Also, this mod pairs very well with the World Shaper ascension perk.

Also, I would like to thank Stellaris forum users Mitchz95 and Courageous, as their wonderful advice on coding made this mod possible. Also, a big thanks to Steam user JR, who figured out my stupid mistake that created the long-standing bug.

Future plans- I’d like to add some more events, specific to this mod.

A new and vastly inproved version of this mod (complete with the events I talked about), updaded for 2.2, can be found here-

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1623096980&tscn=1547348930
54 件のコメント
csrr  [作成者] 5月9日 4時02分 
Well, I missed 3.0 and thought no one would want a 4.0 - but since you asked, I'll give it a go.
Might even add an origin, since those are pretty simple. :)
kkyriakos16 5月9日 3時24分 
will it be updated for 4.0?
csrr  [作成者] 2019年1月20日 7時48分 
An all-new version of this mod for 2.2 can now be found here- https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1623096980&tscn=1547348930
csrr  [作成者] 2019年1月3日 16時10分 
What @osarkthegoat means is that their is a signifigant graphics bug right now- the finished igniters are apearing as the right size and position, but the glowy green ontline for the igniter being assembled apears up and to the right of the planet.
Dunrana 2019年1月2日 9時00分 
there's a update in the works, but it has a big graphice bug right now
csrr  [作成者] 2018年12月24日 9時34分 
@The Erubian Warlord- No. It is very broken.
The Erubian Warlord 2018年12月24日 2時11分 
will this work in 2.2?
MightNight 2018年12月14日 23時16分 
Once you go Stellar Igniter: you never go back to Habitats again lol
csrr  [作成者] 2018年12月12日 4時01分 
@RoastAce95- actualy, it started as a desire to add a Firefly type system, and evolved from there. Cool as the Aschen are, I didn't actualy think of them until after I had it half-finished. :)
RoastAce95 2018年12月11日 11時32分 
I can't help but feel that this mod is a large diss towards the Aschen in Stargate lol