Medieval Engineers

Medieval Engineers

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Medieval Carts (.7 Ready)
   
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Type: Mod
Mod category: block, animation, script
Version: 0.7
Tiedostokoko
Julkaistu
Päivitetty
145.998 MB
6.7.2018 klo 21.22
11.3.2020 klo 17.37
15 muutosilmoitusta ( näytä )

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Medieval Carts (.7 Ready)

Kuvaus
Description
Hi everyone. I am always hearing how the carts are such a pain. I made a Cart kit with real light body parts so you can add more weight to push. Research needed Military Carts. I found it easier using the caps lock button or whatever you may have it set to make your character walk slow. The carts are easier to control this way due to how light they are. Thanks Sabo for helping to test this cart so i was able to make it function better. Hope these help carry a bit more weight and are a bit easier to control. If nothing else they look pretty cool. Thanks Hope you enjoy.

Known bugs
every once in awhile cart just gets stuck. back away from it and bump it on a different side. Not sure why it does it and only occurs seldomly.

Dependency
Thanks To Equinox Script sitting chairs I was able to make a bench to ride Cart. Have fun. Also added 2 new wheels. Variety of wagon wheel sizes.

Thanks to Peaceman's battering ram block mod I was able to make the iron fist do damage to doors.

Update
Added a Hi quality wheel from Megascan
https://quixel.com/megascans/home
Fixed the physics of several blocks.
Added Equinox sitting chair back to bench.

Any donations are welcome. Thanks
https://paypal.me/wolfgar7474

Discord Channel

https://discord.gg/G2TFXfy
36 kommenttia
wolfgar7474  [tekijä] 11.3.2020 klo 17.43 
Update-
Added a Hi quality wheel from Megascan
https://quixel.com/megascans/home
Fixed the physics of several blocks.
Added Equinox sitting chair back to bench.
Sillls 4.10.2019 klo 13.57 
I see that they use vanilla chock blocks. OK I will do that then. :)
wolfgar7474  [tekijä] 4.10.2019 klo 10.50 
You might look at some cart example pics. There shouldn't be anything wrong with these wheels
Sillls 4.10.2019 klo 7.56 
This looks really cool but when I tested it the wheels would not move. I also didn't find any chock blocks for the wheels.
I recommend that you add them because the ones in game are a little big for the wheels.
SourceStick 12.6.2019 klo 12.53 
ops, didn't read those earlier comments about the ramming head block. But I think that editing the script of the caltrop spikes mod to do damage to blocks instead of people could work.
SourceStick 12.6.2019 klo 12.44 
hey, can you add a script to the ramming block (forgot the name) that makes it able to destroy wooden blocks with enough speed. Also if possible make it open big gates from hitting it few times.
wolfgar7474  [tekijä] 3.3.2019 klo 11.10 
Update- fixed wrong path name for cart spike.
wolfgar7474  [tekijä] 7.1.2019 klo 23.18 
Update- Thanks to the report from arielwyndwalker I was able to find and fix the error message and issue. Should all work fine now.
arielwyndwalker 7.1.2019 klo 22.16 
I think I am done trying to get into the game until Keen answers. I have crashed three times in less than an hour. The third time, it took all the mods, I made it into the game and boom it crashed as I tried to walk. No clue what is going on.
wolfgar7474  [tekijä] 7.1.2019 klo 22.13 
ok thanks a code must of changed how the sitting bench works.