Don't Starve Together

Don't Starve Together

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Green!
   
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3.146 MB
22 JUN 2018 a las 8:45
27 ABR 2020 a las 12:44
23 notas sobre cambios ( ver )

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Green!

Descripción
First: this mod doesn't have any gameplay content — it is the basis for other mods!
Second: This mod is in development. Errors and issues are expected!

Green! is a framework which improves magic in the game, adding a lot of roleplay features:
  • Spells with skillshot-mechanic and cooldowns;
  • Status effects (buffs and debuffs);
  • Affixes (diablo-style modificators for items and creatures);
  • More cool stuff like drinks, enchants, caster-creatures, etc.

What can be done with this?
  • The Forge-style weapon;
  • Character with active spells (go away, boring passive perks!);
  • Bleeding, deseases, poison and more dangerous (or useful) things;
  • Spider-mages with meteors.

Known issues
  • Woodie and some other characters disapear during actions. Fix — disable the Lag Compensation in Game Options

Mods based the «Green!»:javascript:ValidateForm()
Discusiones populares Ver todo (1)
68
18 JUL a las 9:47
Bug Tracker
I scream icecream
90 comentarios
AltRo 30 ABR a las 13:17 
Because of this mod new equipment such as brightshade sword and shadow reaper can't deal planar damage. Fix please 🙏
bread and wine 18 DIC 2022 a las 14:22 
Has anyone figured out why maxwell's book can't be used with green?
404_coffee.exe 9 OCT 2022 a las 8:33 
Good stuff!!!
dvoice 12 OCT 2021 a las 3:17 
dvoice 22 SEP 2021 a las 3:53 
Pinkamena11FazPony 19 FEB 2021 a las 15:32 
I crashed when I tried to use the hammer on hound please help, here's my log: https://gofile.io/d/wyCrYo
Rhorbarius 14 ENE 2021 a las 14:46 
This is a pretty minor issue, but Green does something to mods like slot tweak and UI optimizer, which scales the bar for multiple item slots, causing the hotbar to have overflowing icons
Pinkamena11FazPony 24 DIC 2020 a las 18:56 
This mod crashes with the newest update please fix, here is my Log: https://gofile.io/d/NgZVZy
dirte737 9 DIC 2020 a las 8:36 
Can't seem to figure out how to get reverse projectile to work. Want to make a hammer return if it hits an enemy. The built in "rfly" function doesn't seem to return the projectile, or I just can't figure out how to get it to work =(
Pinexy 10 NOV 2020 a las 4:33 
when i pick up a pickaxe from a setpiece, the game crashes and i cant enter the world anymore