Инсталирайте Steam
вход
|
език
Опростен китайски (简体中文)
Традиционен китайски (繁體中文)
Японски (日本語)
Корейски (한국어)
Тайландски (ไทย)
Чешки (Čeština)
Датски (Dansk)
Немски (Deutsch)
Английски (English)
Испански — Испания (Español — España)
Испански — Латинска Америка (Español — Latinoamérica)
Гръцки (Ελληνικά)
Френски (Français)
Италиански (Italiano)
Индонезийски (Bahasa Indonesia)
Унгарски (Magyar)
Холандски (Nederlands)
Норвежки (Norsk)
Полски (Polski)
Португалски (Português)
Бразилски португалски (Português — Brasil)
Румънски (Română)
Руски (Русский)
Финландски (Suomi)
Шведски (Svenska)
Турски (Türkçe)
Виетнамски (Tiếng Việt)
Украински (Українська)
Докладване на проблем с превода
Sorry for this taking so long ;-;
I know how frustrating it can be...
As for adding it to ACE, it involves a different level of complexity and depth that we didn't want to incorporate into the base game, although some elements of it did make their way into ACE, things like Trapper+ remain better as standalone choices.
Besides, this is SUPER hacky and poorly made. It was some of the first things I made in SH and I was still starting to learn. I plan to, eventually, rewrite the cooling service completely - probably making it a component with a lot more sophistication and capabilities for multiple "transforming" processes, for example instead of just being able to smoke meat, you could either smoke, sun-dry or cure with salt.
:)
If you are on the team these would be a great addition and the people requesting the fixes would be happen
its a win win :D
i really enjoyed them and having them just be 'broken' or bugged out in heart breaking
i know you are working with ACE but is there any news??