Garry's Mod

Garry's Mod

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Gredwitch's Emplacement Pack
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Fun, Realism
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930.195 MB
21 maj, 2018 @ 8:58
14 mar, 2024 @ 16:52
51 ändringsnotiser ( visa )

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Gredwitch's Emplacement Pack

I 2 samlingar av | HT.S | Gredwitch
1940 - La Bataille de Stonne RP V2 (Collection Côté Serveur)
62 artiklar
ok
34 artiklar
Beskrivning
ATTENTION: I DID NOT MAKE THE MODELS, THE SOUNDS, OR THE TEXTURES.
You need Gredwich's base for this to work correctly!

This pack includes :
  • an MG 42
  • a PaK 40
  • a PaK 38
  • an MG 15
  • an MG 81Z
  • a Vickers machine gun
  • an M2 Browning
  • an M1 Mortar
  • a Granatwerfer 34
  • an FN Mag
  • an M240B
  • a ZiS-3 divisional gun
  • a ZiS-2 M1943
  • a PM-41 Mortar
  • an M5 AT gun
  • an M2A1 105mm Howitzer
  • an Ordnance ML 3 inch Mortar Mk II
  • an M134 Minigun
  • a DShK
  • a ZPU-4 (1931)
  • an MG 34
  • a Nebelwerfer 41
  • a Flak 38
  • a 5 cm KwK
  • a Flakvierling 38
  • an Artemis 30
  • a Flak 37 (Flak 88mm)
  • a 40mm Bofors L/60
  • an M60
  • an Ordnance QF 6-pdr AT Gun Mk II
  • an M1919
  • a Bren LMG
  • a Browning M1918 Bar
  • a ZSU-23-2
  • a GAU-19
  • a 2A65 howitzer
  • an M777 howitzer
  • an LeFH18
  • a PaK 43
  • a ZPU-4 (1949)
  • a Kord
  • a Breda Model 35
  • a 37mm Flak 36
  • an MG3
  • an RPK
  • a Phalanx CIWS
  • a Flakzwilling 40/2
  • a 155mm GPF


(48 guns if you can't count)

HOW TO USE THEM
Press the Use key (E) on the gun to grab the it, then hit the Fire key (left click) to shoot.
Press the Seondary Fire key (right click) to change between shell types and firing modes (specific to weapons).
On most of the guns, you can press the Suit Zoom key to toggle view modes.
You can also change some stuff if you open the C menu, right click on the gun and click on Edit properties...

MGs / Light cannons SPECIFIC STUFF
Most of the MGs are reloadable. Press the Reload key to reload them.
You can also press the Use key (E) on the bipod / tripod of the MG to grab it.

On some cannons (such as Flak 38s, Flak 36s and Bofors), you can press the Seondary Fire key (right click) to toggle time-fuzed shells and normal (direct hit) shells.
To increase the fuze time, press the Walk key (this one).
To decrease it, press the Sprint key (SHIFT).

MORTARS SPECIFIC STUFF
When you shoot, the shell will land where you aimed.

MANUAL RELOAD MODE
The gun you want to reload must be in the reloading state.
Spawn an Ammo Box, spawn the shell type or magazine or belt type you want and put it on the gun (be careful with shells - they can explode if you do something wrong).

SHELL TYPES DOCUMENTATION
Main shell types:
  • AP = deals damage to tanks
  • APHE = AP but deals more damage to tanks
  • APC = AP but has less chance to ricochet
  • APCBC = AP but better
  • APCR = doesn't deal a lot of damage but can kill the crew inside of it if you aim well
  • HEAT = AP but the its penetration stays the same and it deals more damage on penetration than AP, and it also has a blast radius if it doesn't hit a tank
  • HE = Does le big boom, just like HEAT its penetration value stays the same throughout its flight but they are pretty low (usually around 10mm for ww2 tanks), but in case of a penetration it should one shot your target
Other shell types:
  • APBC = APC but faster
  • APHEBC = APHE but faster and with a lower ricochet chance
  • APHECBC = APHE and APCBC
  • APDS = APCR
  • APFSDS = APCR but does more damage
  • HEATFS = HEAT
Note: 7mm and 50. Cal machine guns fire AP bullets, 20mm, 30mm and 40mm autocannons fire HE shells
CONVARS

Client-side convars

Convar
What it does
Default value
gred_cl_shelleject
Enables / disables the shell ejection on MGs / light cannons.
1
gred_cl_emp_mouse_sensitivity
The mouse sensitivity on the emplacements with seats (will not work if you have Neurotec installed).
0.2


Server-side convars
Please note : these convars can be toggled in a listen server by the player who started it in the developper console.
If you are a dedicated server owner, you can only change them through the server console and through RCon.


Convar
What it does / is
Default value
gred_sv_carriage_collision
Enables / disables the carriage collision with players
1
gred_sv_shell_arrival_time
The mortar shell arrival time
3
gred_sv_limitedammo
Enables / disables limited ammo on compatible MGs
1
gred_sv_cantakemgbase
Enables / disables the ability to take the MGs' base
1
gred_sv_enable_seats
Enables / disables the seats on certain emplacements
1
gred_sv_enable_explosions
Enables / disables the life system of the emplacements
1
gred_sv_manual_reload
Enables / disables the manual reload system for non-MG emplacements
0
gred_sv_manual_reload_mgs
Enables / disables the manual reload system for MGs
0


I recommend the use of this addon to use some MGs


WTF IT DOESNT WORK IT NO WORK WXSFDDGIKFDFDSL
Please report lua errors in the comments

Got Neurotec? Get the fix here!

Have fun!

CREDITS (click)[paste.ee]




No version or modification of this content is allowed to be uploaded to the workshop except under the account ID "76561198192375265", or without permission from said account.
Populära diskussioner Visa alla (200)
58
6 jul @ 12:21
list of errors
Vexithan Zadae
11
12 okt, 2024 @ 8:17
Can’t reload the MGs
Phil2014
19
13 aug, 2024 @ 22:27
Incompatible addons?
Luexri
4 323 kommentarer
datBoiiii_2 1 timme sedan 
can npcs use them? if not can you make npcs able to use the emplacements, including rebels?
toatd 10 okt @ 0:54 
Emplacements cause any other entities in a save to disappear when loading the save
celsius 4 okt @ 22:23 
Denna kommentar väntar på en analys av vår automatiska innehållskontroll. Den döljs temporärt tills vi kan verifiera att den inte har något skadligt innehåll (t.ex. länkar till webbsidor som försöker stjäla information).
HavenFun 20 sep @ 10:51 
Y U NO UPDAET >:((((((((((((((
xVITALIx 17 sep @ 16:03 
[Gredwitch's Emplacement Pack] lua/entities/gred_emp_base/shared.lua:429: attempt to index field 'gred_sv_tracers' (a nil value)
1. UpdateTracers - lua/entities/gred_emp_base/shared.lua:429
2. FireMG - lua/entities/gred_emp_base/cl_init.lua:488
3. PreFire - lua/entities/gred_emp_base/shared.lua:498
4. unknown - lua/entities/gred_emp_base/cl_init.lua:291
MAKKi 4 sep @ 4:34 
кто нибудь сталкивался с проблемами у пусковых установок? при смене ракеты перестает совершать пуск но на остальных орудиях все ок (проблема распространяется и на другие пусковые установки от других модов но с этой базой, надеюсь доходчиво объяснил)
Fontorgy 2 sep @ 1:47 
Scope not working
TunaTT 31 aug @ 12:00 
[Gredwitch's Emplacement Pack] lua/entities/gred_emp_base/init.lua:1173: Tried to use a NULL entity!
1. SetMoveType - [C]:-1
2. unknown - lua/entities/gred_emp_base/init.lua:1173
NikNok 18 aug @ 6:18 
[Gredwitch's Emplacement Pack] lua/entities/gred_emp_base/shared.lua:429: attempt to index field 'gred_sv_tracers' (a nil value)
1. UpdateTracers - lua/entities/gred_emp_base/shared.lua:429
2. FireMG - lua/entities/gred_emp_base/init.lua:1197
3. PreFire - lua/entities/gred_emp_base/shared.lua:498
4. unknown - lua/entities/gred_emp_base/init.lua:876

This is the Error i currently have
pierdolnik 2 aug @ 14:20 
can npcs use it?