Total War: ATTILA

Total War: ATTILA

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Ancient Empires Models & Assets - Part 2 of 2
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Tags: mod, Overhaul
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24.251 GB
8 mei 2018 om 21:41
4 mrt 2021 om 0:19
22 wijzigingsnotities (weergeven)

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Ancient Empires Models & Assets - Part 2 of 2

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INTRODUCTION
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We are proud to present the Ancient Empires overhaul for Attila. This campaign is set in 202 B.C., just prior to the climax of the Second Punic War at Zama.
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After more than a decade of intense fighting in Iberia and Italy, the great commander Hannibal has been forced to retreat back to Africa. In spite of many victories over its rival, Rome, Carthage is severely weakened, its bold gamble in Italy turned into dust. Massinissa, the first King of Numidia, has united his lands into a powerful entity, further undermining the the power of Carthage in Africa. Rome finds itself as the dominant power in the Western Mediterranean, but still has not tested itself against the Successors of Alexander. In spite of its powerful position, peace in the Republic may still be far off; determined to settle its score with Macedon for their recent transgressions and the support provided to Hannibal, Rome first has to deal with a threat closer to home, in the form of the rebellious Cisalpine Gauls who have been in revolt since the year 218 B.C. With new territory in Hispania, more wealth is filling its coffers than ever, but caution is paramount as the Celtiberians are getting restless.
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Antiochus the Third has returned from subduing the East, and for at least the time being he has unified the vast Seleucid Empire. The Eastern satrapies have been put back in their place and are now compliant client states, while Armenia has been divided in two. The Ptolemaic Kingdom stands proud to the south, challenging Seleucid rule in the area. Up in the North, the Scythian hordes are having their territory encroached upon by the Sarmatians. The mounting pressure has to reach a conclusion, and the loser will need to find a new home. Macedon, a shadow of its former glory, must rally to once again assert its dominance over Greece. The stakes are tremendous, for the survival of many ancient kingdoms now rest on a knife's edge; who shall rule for the next thousand years?


Featuring over 148+ factions and 27 planned playable factions, the Ancient Empires campaign will offer the most in-depth experience possible on the TW engine. It will feature a host of new peoples never before seen in any TW or conversion mod to date. The goal is to create the most immersive and dynamic campaign experience ever seen in a TW game, while also placing an emphasis on historical accuracy and strategic choice.
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BUG REPORTS & FEEDBACK
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For bug reporting, please visit here[www.twcenter.net]
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Note to the community: We are proud to present our first release of Ancient empires. Please note that we consider this a Beta. There are still so many features we plan to add to the game. Also, due to the size of the team, this is a very time consuming task.
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We have extensively tested the last five months with internal testers. We believe we have ironed out most of the critical issues. However, we expect bugs. Some are fully in our control, and some are beyond it with hardcoding. Please have this understanding. We reach out to you to professionally work with us on improving this.
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In essence, this is considered a beta similar to Europa Barbarorum was prior to 1.0. Fully playable and rewarded, with some items not fully ironed out. But please enjoy as you can the depth we tried to create, and we will promise to be as prompt as possible to resolve any issues that may arise. (edited)
INSTALLATION INSTRUCTIONS:

Below you will find instructions on how to install the first release of Ancient Empires. This is our first version of the mod, so we consider this a public BETA. There will be bugs, so please be patient and contribute to bug reporting in a professional manner.

Please follow the steps below a simple list of the steps:
  • Subscribe to Part 1 on Steam - Master Pack
  • Subscribe to Part 2 on Steam - Models Pack
  • Once subscribed, you may not see these in the data folder, but open up the mod manager and make sure you enable them there
  • These packs should be named when loading the game: @e_001_ancient_empires_master_Pack1;
    @e_002_ancient_empires_models_Pack1.

Troubleshooting
  • The mod will NOT work on illegal or cracked versions of Attila
  • If unit names and descriptions aren't displayed, change your game language to English
  • If the mod crashes at the custom battle screen…javascript:ValidateForm()
    Go to your AppData folder (search for %appdata% with Windows). Mine is located at C:\Users\User\AppData\Roaming\The Creative Assembly\Attila. Delete the folder "battle_preferences".

Do not run any other mods along with this. Please ensure this mod is working properly before running against other mods. This mod is so huge, there is no guarantee this will be compatible with most items.

Populaire discussies Alles weergeven (6)
20
14 sep 2021 om 13:10
Suggestion thread
I'm back!
4
28 jul 2018 om 9:16
Roman City Builds
Chronic
2
28 dec 2020 om 15:50
Gane crashes during battles.
Krille
767 opmerkingen
alina93r39 3 mei om 16:03 
мод хороший но не много минусов это огромный и
нтерфейс который почти половину экрана занимает, хорошо бы добавить в настройки возможность менять размер как в других модах
JesusChristIsLord 18 nov 2024 om 18:41 
broken, everyone just delete this mod. A shame you guys abandoned, why start when you'll just leave.
Anonymous 31 okt 2024 om 2:03 
Even if you guys discontinued this..I love this mod!! especially In attila engine
cpep3302 24 sep 2024 om 7:59 
please help , I am playing Roma,but since always trapped by problem of the lack of marble,
I can`t upgraded my legions to the imperial one.how can i gather enough marble
phil77zone 4 sep 2024 om 20:03 
what is the menu screen from a movie?
Soulcaf 27 aug 2024 om 15:16 
I Just played this mod! It works! I dont know why some of say it dosent work....
Feesh 25 mei 2024 om 12:24 
ABANDONED mod.... Broken too...
Gromflomites 20 mei 2024 om 12:59 
why i cant play as berber faction ??
MIIIIIKE 12 mei 2024 om 19:39 
its a shame this doesn't work, because you guys spent years making it I use to play this in my free time a campaign every year since released but now that doesn't work that is such a sad ending to your amazing hardwork:steamsad:
redragons 1 mei 2024 om 14:22 
It does not seem to work