Інсталювати Steam
увійти
|
мова
简体中文 (спрощена китайська)
繁體中文 (традиційна китайська)
日本語 (японська)
한국어 (корейська)
ไทย (тайська)
Български (болгарська)
Čeština (чеська)
Dansk (данська)
Deutsch (німецька)
English (англійська)
Español - España (іспанська — Іспанія)
Español - Latinoamérica (іспанська — Латинська Америка)
Ελληνικά (грецька)
Français (французька)
Italiano (італійська)
Bahasa Indonesia (індонезійська)
Magyar (угорська)
Nederlands (нідерландська)
Norsk (норвезька)
Polski (польська)
Português (португальська — Португалія)
Português - Brasil (португальська — Бразилія)
Română (румунська)
Русский (російська)
Suomi (фінська)
Svenska (шведська)
Türkçe (турецька)
Tiếng Việt (в’єтнамська)
Повідомити про проблему з перекладом
Most of the weapons either refuse to fire, or do negligible damage when they do.
I essentially stopped on this specific set, since it was a general mod for SETB.
Did some tests, and the only one that did any significant damage was the VH Tank Ballistic-Cannon. A fix would be much appreciated.
Whiplash applies a Push to the Grid via C# Script: Only way to do it.
Thank you.
Do you know how to do that? And I've been watching AWG's stuff very closely. He has a Gauss Cannon which is quite nice but it doesn't look like a rail-gun, I tried it out, didn't really enjoy it too much.
You've got some really good stuff here. You've got talent, it's clear.
I suggest AWG's Quality ones, they're handling quite nicely with Whiplash scripting.
Though I don't think he has a railgun one, but he might.
As AWG is doing quite well, I'm unlikely to adapt these to WeaponCore which would solve the issue.
As the AWG ones do the job perfectly.
I am going to test this and see what happens. But I'd like to know if this is normal from what you've seen in your tests. This is an excellent mod by the way, I appreciate it. It seems to be one of the few small ship railguns I can actually find on the workshop, unfortunately.