Space Engineers

Space Engineers

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MA Fighter Gunner Cockpit
   
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Type: Mod
Mod category: Block
Tags: NoScripts
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7.315 MB
6 mei 2018 om 12:42
13 feb 2022 om 10:55
6 wijzigingsnotities (weergeven)

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MA Fighter Gunner Cockpit

Omschrijving
FGC for short. Cockpit for gunner, fits behind Fighter Cockpit and matches style.
Compatible with rearth's Advanced Combat Systems mod.
https://gtm.steamproxy.vip/workshop/filedetails/?id=1372153381

If ACS mod is active, this cockpit will control all turrets and launch guided missiles.

(Removed ACS as required item because recent update automatically downloads required items)


Conveyored up with bonus side ports because everyone puts guns there!
includes construction stages LOD's, and a cupholder. Don't forget to upvote! Thanks.

Want some leverage on what my priorities are? Consider supporting me via Patreon. All proceeds get passed along to pillars of the modding community who have helped me along the way.
https://www.patreon.com/AutoMcD
203 opmerkingen
Guardian of Time 20 sep 2024 om 16:59 
I am surprised this has not already been added to the game.
Đanada 27 aug 2024 om 21:32 
@AutoMcdonough - Forget to take your mood stabilizer today?
AutoMcDonough  [auteur] 27 aug 2024 om 18:23 
It's literally a cockpit.. there is no reason it should ever stop working. Also nobody reported anything bad.
Đanada 30 jul 2024 om 22:11 
Do we have confirmation that this mod still works?
Ki Shuya 5 okt 2023 om 3:45 
Yeah that's what I've been doing it simply blocks control. I'll start removing mods and seeing If I can figure out what's going on and report back when I find something.
AutoMcDonough  [auteur] 2 okt 2023 om 17:24 
Test with a vanilla cockpit, behavior should be the same. I'm using no scripts or any funny stuff here, game should think it's the same as any other. The best way I know of to prevent this is check "main cockpit" on the one you want to control the ship with.
Ki Shuya 1 okt 2023 om 21:40 
So no matter what I do with this it always takes control of the ship. Even if I take away all it's permissions, if someone gets in it, they are in control of flying the ship. This is the only Cockpit Mod I'm using. Anyone else having a similar issue?
AutoMcDonough  [auteur] 6 mei 2023 om 17:43 
That would be cool but i don't want to complicate this old mod. Currently there's no scripts or anything, extremely future-proof.
Vokun Vulon 6 mei 2023 om 8:14 
Whats the chances of getting a version of this using the Animation Engine? Would be real cool to have the canopy on this animated to open/close along with the animated fighter cockpit
AutoMcDonough  [auteur] 30 apr 2023 om 13:23 
yeah i'll look at that