Cities: Skylines

Cities: Skylines

497 ratings
Stone quay
   
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Assets: Road
Tags: Quay
File Size
Posted
Updated
3.728 MB
3 May, 2018 @ 7:35am
10 Apr, 2020 @ 8:16am
4 Change Notes ( view )

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Stone quay

In 1 collection by Avanya
Avanya's quays
38 items
Description
Screenshots taken with Daylight Classic on



I'm on a quay spree! A different type of stone and a lighter color than my other stone quay. It also works in a more modern setting.

The bollard is fairly small and repeats somewhat often. If you'd prefer the quay without you can just leave the required prop - it works perfectly fine without. :)


A special thank you
To my patrons Pasi & Jimmy :D

Model
Tris: 600 + 26
Texture: 1024x512 + 1024x512

LOD
Tris: 88 + 26
Texture: 128x64 + 128x64

Disclaimer
For full transparency: I am an employee at Colossal Order, however this is my personal account and as such all opinions, content and contributions to the community reflect my own views and interests, and are not created nor maintained as part of my job. Like all user generated content, this is not officially supported content and should be used at your own risk.

Questions, bugs & feedback
Please direct all questions regarding the game, official content and Colossal Order to the official channels: https://linktr.ee/colossalorder

Copyright 2018 Samantha Woods. This item is not authorized for posting on Steam, except under the Steam account named Avanya. If you have a good reason for another version to exist, then message me and we can talk.
25 Comments
Avanya  [author] 14 Oct, 2022 @ 8:33am 
@ashton_atherley Any kind of pedestrian path will do the trick. It isn't enough to place a quay and a road close together.
Cassj 13 Oct, 2022 @ 3:19pm 
How did u connect quay to roads without having weird textures?
Avanya  [author] 13 May, 2020 @ 5:08am 
@Cestodibanana: It might also be a case of the quay just being too long a route for them. The speed on my quays is a little higher than a pedestrian path, so they prefer to use it. But if it's faster for them to take another route, they won't use the quays. Sadly they don't take the scenic route, just the fastest. I tested a bunch of different setups in my cities and had them use the quay in almost all cases (some more than others), but ofc there will be cases where there's nothing to travel to along a quay and so no point in using it.
Cestodibanana 13 May, 2020 @ 4:16am 
It's the same as screenshot and is not working, I'll try again.
Avanya  [author] 11 May, 2020 @ 12:41pm 
@Cestodibanana: I just tested it myself and the quay is definitely working. If you have a screenshot of your setup, I'd be happy to take a look and see if I can spot why no one uses yours. You can also try unsubscribing and resubscribing to force Steam to download it fresh if somehow it hasn't updated properly for you.

Here's a screenshot of how a properly connected pedestrian path looks:
https://gtm.steamproxy.vip/ugc/1004807756323969165/FCBE965AA4A8A7AC8B04090983B547CE88334441/
Cestodibanana 11 May, 2020 @ 11:23am 
I did, both sides. Is not working.
Avanya  [author] 11 May, 2020 @ 8:16am 
@Cestodibanana: Yes it is. But you do need to connect a pedestrian path to it for people to use it.
Cestodibanana 11 May, 2020 @ 8:14am 
They are NOT walkable.
Avanya  [author] 16 Apr, 2020 @ 3:18am 
@Snakeheadinvade: Pretty sure it's this one, or at least one of Urbanist's roads.

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1204591123
Snakeheadinvade 16 Apr, 2020 @ 2:55am 
whats that road next to the quay?