ARK: Survival Evolved

ARK: Survival Evolved

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Additional Creatures 2: Wild Ark
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Content Types: Mod, Creatures
File Size
Posted
Updated
2.919 GB
29 Apr, 2018 @ 1:52pm
25 Jun, 2024 @ 8:12am
311 Change Notes ( view )

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Additional Creatures 2: Wild Ark

In 2 collections by Shadlos
Shadlos's Mod Collection
33 items
Additional Creatures Series
6 items
Description
This mod is sponsored by Gportal! Click the link below for a discount! They're a great provider for countless games like ARK, Valheim, Minecraft and more!
https://www.g-portal.com/?ref=Shadlos

MOD ID: 1373744537

This is the spiritual successor to my Additional Creatures mod. Additional Creatures was my first mod and it truly means the world to me, as it taught me many things about modding and helped me become the modder I am today. However there were both people who were not happy with the quality of the ported models, and creatures I wanted in Ark that I could never find the models for.

That's what this mod answers: new, unique creatures for your world!

NOTE:
This mod is indeed financially based. In a sense these models are commissions, and at this moment I am only a college student still looking for a job. If you'd like to donate via patreon or Paypal for creatures, links are below. Yes I will consider “sponsored” creatures, with stipulations. See the appropriate discussion topic for the rules on sponsored creatures, as well as the confirmed species list to see what's coming.

**AC2: Wild Ark**
V.84.0
-Added: Aerosteon
-Added: Magnapaulia
-Increased swing speed of Apatosaurus tail attacks by 60 percent
-Increased Apatosaurus tail attack damage from 55 to 65
-Apato tail attacks are now bound to only X, not shift and X. It respects the direction you look now.
-Reduced the max stacks of Rend from 7 to 5
-Increased the amount of damage of Cedarosaurus two-legged stomp from 68 to 80
-Increased the one-legged stomp anim speed of Cedarosaurus by 60 percent.
-Slightly increased neck swing speed of Cedarosaurus by 20 percent.
-Increased tail swing speed for Chungkingosaurus by 15 percent.
-Increased tail slam speed for Chungkingosaurus by 40 percent
-Raised Chungking tail slam damage from 50 to 70
-Chungking tail slam costs 75 stamina per usage and cannot be used with insufficient stam
-Increased Gigantspino tail swing speed by 25 percent.
-Fixed an overspawn of Ogre Darners in Gen2
-Removed Squalicorax from Gen2 freshwater due to overspawn. You should still find them occasionally in Eden spillways in far more manageable numbers.
-New skins for Deltadromeus
-Increased tail swing speed for Nigersaurus by 80 percent
-Increased bite speed for Nigersaurus by 70 percent
-Added Chungkingosaurus to Gen2 Eden Swamp

-Current creatures:
-Carcharodontosaurus!
-Fasolasuchus!
-Gigantspinosaurus!
-Rajasaurus!
-Austroraptor!
-Banguela!
-Australovenator!
-Sauropelta!
-Belluasaurus!
-Tarbosaurus!
-Anthracosaurus!
-Brachauchenius!
-Harpagornis!
-Becklespinax!
-Hatzegopteryx!
-Red Panda!
-Pentaceratops!
-Deinocheirus!
-Chungkingosaurus!
-Anteosaurus!
-Rhizodus!
-Gigantophis!
-Daspletosaurus!
-Styracosaurus!
-Stygimoloch!
-Plateosaurus!
-Corrosion Wyvern!
-Nigersaurus!
-Suchomimus!
-Gigatitan!
-Thorned Dreadweaver!
-Lucanidae!
-Apatosaurus!
-Torosaurus!
-And many more!

///////MOD PAYPAL////
https://www.paypal.me/Shadlos

/////////////MOD PATREON////////////
https://www.patreon.com/shadlos

//////Support me on Ko-Fi!/////
https://ko-fi.com/N4N7GPNK

///////MY OFFICIAL MODDING DISCORD///
https://discord.gg/cYq722e

/////OFFICIAL ADDITIONAL CREATURES WIKI////
https://additional-creatures.wikia.com/wiki/Additional_Creatures_Wiki

///SPECIAL THANKS///
-Garuga123
Mod mentor, true great friend.

-Scorching_Kami
Animations, Model Work, Texture work

-Scanova the Carnotaurus
Mod community manager and official biologist

-SpaceTyrant93, WaterWitch, DireCrusader
Mod Official Artists

-Fresonis, everynightxRIOT, Syntac, RePuG, ThatGermanGuy
Epic youtube supporters
Popular Discussions View All (118)
7
10 Feb @ 3:29pm
Why exactly was the Oxalaia removed?
Marvin_Void
17
5 May, 2024 @ 9:06am
PINNED: Falling in Place Glitch
Om3ga
11
25 Jul, 2021 @ 10:20am
PINNED: Patch v.42.0 Startle Mechanic
Shadlos
3,918 Comments
MalarOpossum867 29 Aug @ 3:38pm 
Then it looks like I will be losing at least 14 of my mods - including this one - if they remove the "preaquatica" branch...
Shadlos  [author] 26 Aug @ 6:26pm 
@malaropossum

I won't be.

Due to the things StudioSirens did when they made the Aquatica update, getting mods to work in the game post-aquatica in that kit will be MUCH harder than just a simple recook.

Entire coding will need to be redone from scratch.

I do not have the time, nor energy for this. I will not be updating my mods.
MalarOpossum867 26 Aug @ 1:18pm 
Well, you need to re-cook all of your mods once they release that new DevKit, whenever they do that...
attackcukker **********.com 22 Aug @ 2:15am 
hi how can i find the nametags for the creatures? i wanna lower the additional creatures number but i need nametags for it and not ID's
Shadlos  [author] 21 Aug @ 9:22pm 
i have long left ASE modding.
AyaanD 21 Aug @ 2:00am 
are there gonna be any updates to this or the other ac mods? the wiki says there are some confirmed creatures so im wondering when those are coming
Cocci 15 Aug @ 12:02pm 
Thanks @SirDerpinham that was very helpful
SirDerpingham 13 Aug @ 7:40pm 
NPCReplacements=(FromClassName="Shadcamara_Character_BP_C",ToClassName="") ; Camarasaurus - skeletal/implant bug
NPCReplacements=(FromClassName="Shuno_Character_BP_C",ToClassName="") ; Shunosaurus - falling bug
NPCReplacements=(FromClassName="IchVen_Character_BP_C",ToClassName="") ; Ichthyovenator - falling bug
NPCReplacements=(FromClassName="Herra_Character_BP_C",ToClassName="") ; Herrerasaurus - falling bug
NPCReplacements=(FromClassName="Rhizo_character_BP_C",ToClassName="")
SirDerpingham 13 Aug @ 7:40pm 
Game.ini settings
NPCReplacements=(FromClassName="Ox_Character_BP_C",ToClassName="") ; Oxalaia - removed asset
NPCReplacements=(FromClassName="ChunkyKing_Character_BP_C",ToClassName="") ; Gigantoraptor - animation loop bug
NPCReplacements=(FromClassName="Dilophovenatrix_Character_BP_C",ToClassName="") ; Dilophovenatrix - falling bug
NPCReplacements=(FromClassName="Gigantophis_Character_BP_C",ToClassName="") ; Gigantophis - falling bug
NPCReplacements=(FromClassName="Pelta_Character_BP_C",ToClassName="") ; Sauropelta - falling bug
SirDerpingham 13 Aug @ 7:40pm 
Here is the small config I have crafted for my server. I suspect there is a mesh crash in this or another dino mod. I turned off some dinos too.

Game User settings
[AC2WildArk]
500ExtraOomph=True
EnableAutomaticSuppression=True
SuppressOnlyWild=True
M4SuppressionChance=0.25
AKSuppressionChance=0.2
MPSuppressionChance=0.5