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I won't be.
Due to the things StudioSirens did when they made the Aquatica update, getting mods to work in the game post-aquatica in that kit will be MUCH harder than just a simple recook.
Entire coding will need to be redone from scratch.
I do not have the time, nor energy for this. I will not be updating my mods.
NPCReplacements=(FromClassName="Shuno_Character_BP_C",ToClassName="") ; Shunosaurus - falling bug
NPCReplacements=(FromClassName="IchVen_Character_BP_C",ToClassName="") ; Ichthyovenator - falling bug
NPCReplacements=(FromClassName="Herra_Character_BP_C",ToClassName="") ; Herrerasaurus - falling bug
NPCReplacements=(FromClassName="Rhizo_character_BP_C",ToClassName="")
NPCReplacements=(FromClassName="Ox_Character_BP_C",ToClassName="") ; Oxalaia - removed asset
NPCReplacements=(FromClassName="ChunkyKing_Character_BP_C",ToClassName="") ; Gigantoraptor - animation loop bug
NPCReplacements=(FromClassName="Dilophovenatrix_Character_BP_C",ToClassName="") ; Dilophovenatrix - falling bug
NPCReplacements=(FromClassName="Gigantophis_Character_BP_C",ToClassName="") ; Gigantophis - falling bug
NPCReplacements=(FromClassName="Pelta_Character_BP_C",ToClassName="") ; Sauropelta - falling bug
Game User settings
[AC2WildArk]
500ExtraOomph=True
EnableAutomaticSuppression=True
SuppressOnlyWild=True
M4SuppressionChance=0.25
AKSuppressionChance=0.2
MPSuppressionChance=0.5