Cài đặt Steam
Đăng nhập
|
Ngôn ngữ
简体中文 (Trung giản thể)
繁體中文 (Trung phồn thể)
日本語 (Nhật)
한국어 (Hàn Quốc)
ไทย (Thái)
Български (Bulgaria)
Čeština (CH Séc)
Dansk (Đan Mạch)
Deutsch (Đức)
English (Anh)
Español - España (Tây Ban Nha - TBN)
Español - Latinoamérica (Tây Ban Nha cho Mỹ Latin)
Ελληνικά (Hy Lạp)
Français (Pháp)
Italiano (Ý)
Bahasa Indonesia (Indonesia)
Magyar (Hungary)
Nederlands (Hà Lan)
Norsk (Na Uy)
Polski (Ba Lan)
Português (Tiếng Bồ Đào Nha - BĐN)
Português - Brasil (Bồ Đào Nha - Brazil)
Română (Rumani)
Русский (Nga)
Suomi (Phần Lan)
Svenska (Thụy Điển)
Türkçe (Thổ Nhĩ Kỳ)
Українська (Ukraina)
Báo cáo lỗi dịch thuật
v0.98~ 仅限实验性。
添加安土古庙
感谢您的许多评论。
我不擅长英语,所以我正在使用软件来翻译评论。
很抱歉,我有时听不懂对话,或者需要时间。
感谢您的理解。
未来新增内容
墙壁,塔楼,城堡,房屋(B,C)
5/8
添加安土屋A(小屋)
"I did notice that if I used elevation + or - on the temple the floor levels would mess up. So just dont use the level. The [] work fine as does the rotation."
That piece of information should be in bold in mod description.
Basically the temple has two major pros and cons:
- big AF, you can fit entire base operation in two or three of these
- buggy AF if you use -/+ keys as it makes bottom floor navmesh broken and causes issues with stairs.
Just place it without changing elevation on large open space and it should work 'okay-ish'.
I wish somebody made a mod with similar large square building but with stormhouse roof.
pros: it looks awesome and its spacey / big.
cons: it is JUST SO BIG.
and the stairs are a little buggy. sometimes people get stuck under them and will not move. they have to be picked up / released to get back to working order again
It isn't necessary to include the assets if you just add this as a required mod.