Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem
v0.98~ 仅限实验性。
添加安土古庙
感谢您的许多评论。
我不擅长英语,所以我正在使用软件来翻译评论。
很抱歉,我有时听不懂对话,或者需要时间。
感谢您的理解。
未来新增内容
墙壁,塔楼,城堡,房屋(B,C)
5/8
添加安土屋A(小屋)
"I did notice that if I used elevation + or - on the temple the floor levels would mess up. So just dont use the level. The [] work fine as does the rotation."
That piece of information should be in bold in mod description.
Basically the temple has two major pros and cons:
- big AF, you can fit entire base operation in two or three of these
- buggy AF if you use -/+ keys as it makes bottom floor navmesh broken and causes issues with stairs.
Just place it without changing elevation on large open space and it should work 'okay-ish'.
I wish somebody made a mod with similar large square building but with stormhouse roof.
pros: it looks awesome and its spacey / big.
cons: it is JUST SO BIG.
and the stairs are a little buggy. sometimes people get stuck under them and will not move. they have to be picked up / released to get back to working order again
It isn't necessary to include the assets if you just add this as a required mod.