Space Engineers
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Relative Top Speed
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Type: Mod
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12 апр. 2018 г. в 16:01
13 апр. 2023 г. в 20:12
Обновлений: 85 (просмотреть)

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Relative Top Speed

Описание
Features
- User defined speed limits
- Control the speed of individual ships based on mass and acceleration
- Change configuration on the fly (no need to restart)
- Multiplayer ready

Description
Imagine you are in a fighter chasing down an enemy ship. You are closing the gap but just before you get in range they hit 100m/s. Then there's this awkward feeling of hopelessness as you both drift into oblivion. By introducing Cruise speed, a soft speed limit based on mass, and Boost, bonus potential speed based on ship acceleration, this mod defines simple, intuitive, ship classes.

The Nit and Grit
Speed Limit: This is the speed limit implemented in Space Engineers (set to 140m/s by default)

Cruise Speed: This is the maximum speed that the current grid can maintain without continuous acceleration. Cruise speed is determined purely off of grid mass and is calculated on a slight curve giving better results the lighter the ship is.

Boost: beyond cruise speed a resistance force is applied to the grid. A grids boost speed can be calculated like this.
Max Boost = Cruise speed + [acceleration / resistance multiplier]

Ignore Grids Without Thrust: setting this to true will stop all resistance forces on grids that have no thrusters on them. This is to allow gravity cannons and such to still be effective.

Chat Commands
/rts help - lists commands
/rts config - shows maximum and minimum values for grids
/rts hud - displays useful numbers when in cockpit (use this when building)

Default Settings
- Speed Limit: 140 - Ignore Grids Without Thrust: true - Ignore Grids Without Cockpit: false Large Grid - Min Cruise: 60 - Mid Cruise: 80 - Max Cruise: 110 - Mass at Min Cruise: 8M - Mass at Mid Cruise: 5M - Mass at Max Cruise: 200,000 - Resistance Multiplier: 1.5 Small Grid - Min Cruise: 90 - Mid Cruise: 95 - Max Cruise: 115 - Mass at Min Cruise: 400,000 - Mass at Mid Cruise: 300,000 - Mass at Max Cruise: 10,000 - Resistance Multiplier: 1.0

Configuration

There is an API for any modders looking to get speed information about ships. To access it just unzip this mod and copy the RtsApi.cs file into your project.

To configure general default settings for all worlds go to:
%AppData%/Roaming/SpaceEngineers/Storage/1259618037_rts/RelativeTopSpeed.cfg
or
Torch/Instance/Storage/1259618037_rts/RelativeTopSpeed.cfg

To configure world settings go to:
%AppData%/Roaming/SpaceEngineers/Save/(GameSave)/Storage/1259618037_rts/RelativeTopSpeed.cfg
or
Torch/Instance/Save/(GameSave)/Storage/1259618037_rts/RelativeTopSpeed.cfg

If you need help with setting up your config post your current config and your desired outcome and ill help get you on track.

What you need to think about when configuring the mod. What is the overall speed limit i want? 100m/s 250m/s? What is the most massive ship i expect to see on server? 500k? 8M? 20M?... What is the minimum speed i want my heaviest ships to move? 60m/s? 100m/s 150m/s? How light do i want to force people to build to get max cruise? 200k? 1M? How much head room do i want to leave for boosting? (MaxCruise=WorldSpeedLimit - headroom) Do i want to favor lighter or heavier grids? If not set the mid values to the value between min and max. Finally tune the resistance multiplier to get boost value you want.


Tags
Speed Mod, Speed Limit, High Speed, High Velocity, Higher Velocity, Faster Speed, Fast Speed, Faster Velocity, Go Fast, More Go Go Juice, Go Go Gadget
Популярные обсуждения Просмотреть все (8)
56
11 июл в 15:25
Config Help
Gauge
4
1
3 ноя. 2024 г. в 9:41
[UNDOCUMENTED FEATURE] Mod only works correctly with single-grid constructs
Arkil
1
29 окт. 2024 г. в 12:14
speed settings :D
NyxEline
Комментариев: 672
Gauge  [создатель] 15 сен в 8:50 
Icing. if its a code issue there is a command to pull up a debug menu.

i think its one of the CTRL,SHIFT or ALT + F11 windows. I dont recall which at the moment.

That should tell you if there are any errors that might stop the config from loading properly. additionally, if you are stuck lets connect through the SE discord and you can share your log files.
IcingDeath.gr 15 сен в 7:36 
The world was created before the update and it is using Ares at War and rts is part of it. It was working fine before and the rts folder was where you said it would be for that save.The mod is being loaded though for sure because /rts config is working and speed behavior is different than in vanilla. I will test with an empty world to see. Thank you for your time!
Gauge  [создатель] 14 сен в 12:00 
The config file will be create for any world using the mod when that world is loaded. If there isn't a config file after the mod is added to the world and the world is loaded, than i would start at the basics.

Create a brand new world save with nothing. Add only the this mod. launch the world and confirm the config is created. Modify and test it. Next trouble shoot why a new save works but main world does not by adjusting mod order or eliminating mods.

My guess is that you are probably looking at the wrong save or RTS is not actually added to your world. there is a small possibility that there is a mod conflict but i have used RTS with hundreds of mods without any issues.
IcingDeath.gr 14 сен в 6:44 
Just tried what you suggested to GrimVirus. It didnt create the _RTS folder under the save folder but it did create it under to root storage folder. I copied the rts folder from the root storage to the save storage folder and modified it but its not listening at all. I modified the config under the root folder but it wont listen to that either. I am verifying the config via /rts config and it shows values different than what i set in the file (i edited MidCruise, MaxCruise for small and large grid).
Gauge  [создатель] 12 сен в 14:30 
GrimVirus follow these steps.

1. Open file explorer and navigate to %AppData%/Roaming/SpaceEngineers
2. Open the Storage folder find the folder with "_RTS" in the name and delete it.
3. Open the Save folder, find your saved game folder. Inside that folder is another Storage folder with the _RTS folder. Delete that folder as well.
4. launch SE and load your world then close SE.
5. Go to both _RTS folders and edit the .cfg file with notepad. Change only the Speed Limit value and nothing else.
6. Be sure to save both files.
7. Launch the game. You should see the updated speed limit.

Once you have confirmed your changes are working, then you can adjust the other settings.
GrimVirus 12 сен в 13:21 
hey! its not working been trying to adjust speed settings in folder doesnt update to game even after rts load plz help
Gauge  [создатель] 9 сен в 18:04 
@sasa i am friending you.
Sasa 9 сен в 14:18 
possible that the update broke this ? cause form one of the other day it didnt work on my server once the survival updatet droped
Gauge  [создатель] 29 авг в 19:42 
Hey guys i sent you friend requests. Lets get this sorted out.
Defender 29 авг в 17:58 
No matter what i do my Server refuses to take to it and reverts back to "200" for everything