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Agent Gunn: Skud - rig_quadruped Script
   
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Universe: Team Fortress
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Taggar: SFM
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30.689 KB
12 mar, 2018 @ 12:27
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Agent Gunn: Skud - rig_quadruped Script

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rig_quadruped_v2 for Skud

Populus: Script Author
Donhonk: Promos / Upload Busy work

Includes:
sfm\animset\rig_quadruped_v2.py
9 kommentarer
ᛏDEMOᛏ 17 maj, 2023 @ 16:43 
hm cool
Speem Mcgeem 11 mar, 2020 @ 15:23 
haha, he's a dobermann. Yeah, I get it.
RADZone7 5 maj, 2018 @ 21:15 
The script does the same "psuedo leg rigging" per se as for other creatures with double jointed knees. The horselink joint becomes the foot. Same thing had to be done with all the Halo elite models. I don't understand why this isn't possible in SFM, because the Half life games had creatures like the Vortiguants and Combine Hunters which had double jointed legs.
OctoberFEST 7 apr, 2018 @ 18:51 
"No no that's Skud you idiot! That, is Sid!" - Woody getting mad at Buzz (Toy Story)
SargR 15 mar, 2018 @ 21:28 
for some reason this dog scares me
EmNudge 15 mar, 2018 @ 11:17 
No, no rules say that, Prescott. Assets do not have to be released.
Grubbo 15 mar, 2018 @ 9:11 
Holy shit, a quadriped IK rig? I thought Source wasn't set up for that?
fneg imn 12 mar, 2018 @ 15:35 
afaik the rules state they need to
KozyKos 12 mar, 2018 @ 15:18 
Will the rest of the assest from Agent Gunn be released?