Space Engineers

Space Engineers

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Projections To Assembler
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Type: Mod
Mod category: Production
File Size
Posted
Updated
338.684 KB
2 Feb, 2018 @ 1:43pm
22 May, 2020 @ 4:22pm
8 Change Notes ( view )

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Projections To Assembler

In 1 collection by Meridius_IX / Lucas
Quality of Life by Meridius_IX
13 items
Description
Meridius_IX has retired from modding. Click Here[gist.github.com] for more details.

Description:

This mod adds a button to the projector block that will queue the needed components for the currently projected grid in your assembler.


How To Use:
  1. Ensure your Projector Block and Assembler Blocks are Enabled / Turned On
  2. Assembler cannot be set to 'Disassemble'. It can optionally be set to 'Cooperative Mode'.
  3. Load your grid into the Projector Block.
  4. At the bottom of the Projector Block options, select the assembler you want to use from the Listbox
  5. [/b]'.
  6. At the bottom of the Projector Block options, press the button labled 'Send To Assembler'.
  7. Check your Assembler queue. The projection components should now be loaded!


Add Missing Parts From Inventory

If you do not want to add the full queue of components to the assembler queue, you can press the 'Send Missing Parts' button to add just the parts you do not already have in inventory. Example: Projection requires 1000 steel plates, and there are 200 in inventory - only 800 will be queued in assembler.


Modular Encounters Collection Links

Click Here For The General FAQ About The Mods I Curate.[gist.github.com]
Click Here For My Rules Regarding Mod Republishing.[gist.github.com]
Click Here For The Modular Encounters Admin and Modders Guide.[gist.github.com]
Click Here To Join The Modular Encounters Collection Discord Server.[discord.gg]
Click Here If You'd Like To Support My Work On Patreon.[www.patreon.com]
Popular Discussions View All (6)
8
9 Jan, 2021 @ 2:42pm
Allow Automation of "Send To Assembler" Through Actions and Prog Blocks (With Code)
MiniKiwi
3
12 May, 2021 @ 4:24am
How to Build small Ship / From a station assembler
Alchemist
3
25 Nov, 2019 @ 1:07pm
Update Discussion
[SASR] Ryan
206 Comments
Kaito 23 Sep @ 1:46pm 
It’s a plugin. Google Pulsar.
Micknator 22 Sep @ 11:52pm 
Where can I find Multigrid Projector? Cannot find a clear one on the workshop.
Kaito 13 Sep @ 2:55pm 
No we've already updated it for Apex. I'm using it right now. That said, Plugin Loader was superseded by Pulsar when the original author retired. I'm not sure I can post links here, just google "pulsar space engineers" and you'll find it.
bcbarnes 13 Sep @ 6:15am 
Kaito - Thanks for the response. I've setup the plugin loader, and in the plugin option on the SE opening menu, I've selected the multigrid projector plugin. After a restart, I get an exception. I open the log file, and find an error loading multigrid plugin, stating "Please reach out to the plugin author for an update.". Does this plugin need to be modified to work with the APEX update that just came out a few days ago?
Kaito 13 Sep @ 5:01am 
I recommend using Multigrid Projector plugin instead. It has a much more solid "projection to assembler" function than this, and it's being maintained.
bcbarnes 12 Sep @ 3:18pm 
I understand that Meridius_IX has retired. I am having a problem where the list of assemblers for the "send to assembler" is empty, while I have 2 assemblers (one co-op'd) and also a food processor (from the new APEX update). Does anyone have the source code for this mod so I can look into debugging and trying to fix this (for my own private use only - no redistribution)?
Teamw0rk 18 Jul @ 12:06pm 
Is this still needed? I thought they recently added "projector to assembler" option on the projectors
Rodrigues 4 May @ 4:03pm 
Work on all Dlc up to Fieldwork Update. 04/05/2025
Kivo 28 Feb @ 9:53pm 
still works for me
Senutyenool 26 Jan @ 9:37pm 
:steamthumbsdown: Doesn't work (all DLCs). No Assembler shows up in the list when using small grid projections, did not try large grid as CBF'd doing a trial and error on something that should have been evaluated/tested before publishing.:steamthumbsdown: