Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3537898477
Honestly since this script is almost 10 years old, maybe a newer one is needed.
Only One, Two, Three etc.
Some things I changed (other than the suit and value).
Line 132 - I used "[suit]: [value]" so it would be nice for this to be a variable up top
Line 169 - Ditto
Line 230 - Ditto
Line 265 - Added data_nameFormat=card.getName() - this causes it to default to the current card name
Line 296 - Added self.editInput({index=0,value=card.getName()}) for the same reason
It would be nice to have similar functionality added for the previous button.
This makes it easier to keep what you have if you made a (partial) mistake on the first run thru.
Also I found it useful to run the deck's thru Mr. Stumps "Deck Duplicate GUID Fixer" after I got done. https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1180142950