Age of Wonders III

Age of Wonders III

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New Arsenal
   
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66.876 MB
29 dec. 2017 la 22:28
16 aug. 2022 la 7:00
15 jurnale de actualizare ( vizionare )

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New Arsenal

În 1 colecție creată de Griff
Multiplayer Modset
6 obiecte
Descriere
Adds 2 new buildable units for each race, 1 x Tier3 and 1 x Tier4. Two new buildings are added for each race, which are required to start producing the corresponsing units. The new racial T3 building has similar perks to the vanilla T3 building. The T4 building requires both T3 buildings and Masters Guild, and gives extra medal for all Tier3 units built in the city.

Table of units stats[app.spreadsheet.com]

Credits:
Dilaguna (several awesome models)
Charlatan (airship model)
AndreP (german translation)
Alpha Titan (missing unit descriptions & feedback)
Der Mentat (compatibility mod for EBM)
Icezera (compatibility mod for Deluxe Specialization mod)
Several other people who gave valuable ideas & feedback.

Compatibility patches:
For Empire Building Mod
For Deluxe Specializations Mod

Suggestions on improving the units further are welcome.
Discuții populare Vezi toate (2)
5
4 ian. 2022 la 19:08
Missing units models
tazarbill
3
23 iun. 2020 la 10:34
Pale orc
orog58
184 comentarii
Fonzosh 17 iul. 2022 la 1:07 
@griffith No secret spell, more a high tier elemental spell that you only can get if you choose double elemental. For example, Summon Efreet Lord, SummonDjinni Lord aso. As of now, the only one you get a tier IV summon from is the Aligment specialization. Would love to see someone implementing the same for the elements.
GorbadIronclaw 28 iun. 2022 la 17:52 
Found the issue. It was EBM compatibility patch problem - Pale orc version for classic building had old stats and Regrowth included.
Griff  [autor] 21 iun. 2022 la 2:27 
@GobradIronclaw
Seems the whitemane is using the old version for some reason. Probably the compatibility of new arsenal isn't optimal in all cases.

@Fonzosh
Would that be a secret spell? Generally im in favour of adding some unusual kind of units, but dunno if I'll be adding many personally. I recommend testing Chivalrous Intentions if you wanna have many more units.
Fonzosh 20 iun. 2022 la 11:42 
I love this mod and is currently running it with legendary units mod and a lot of others. Seem to be working. What I wonder is, will there be any update or is it doscontinued? Why Im wondering is because what would be perfect (and a lot of for work for a splendid modder :lunar2019grinningpig:) is a tier 4 elemental summon. Would that be possible?
GorbadIronclaw 20 iun. 2022 la 1:18 
After checking closer it seems it may be issue of Racial Heritage conflict. In Whitemane Tribe city I'm able to build Pale Orc with regrowth while in Blackskull Tribe city he has regeneration as per book of wonders description.
Griff  [autor] 19 iun. 2022 la 23:58 
Possibly. What other mods are you using?
GorbadIronclaw 17 iun. 2022 la 4:26 
I observed strange thing - Pale Orc has got regeneration in book of wonders, but regrowth when being build from city. Can it be result of a mod conflict?
marcel.kr 5 dec. 2021 la 3:49 
very good
Kerovanka 29 nov. 2021 la 7:00 
and many people compelled use similar mods from you
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2505540418
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=526123033
can yuo to create another version of mod without path of cold on doom volf?
Griff  [autor] 28 nov. 2021 la 21:08 
I don't think that's a good enough reason. There are several other units with path abilities, and path of frost was doom wolves signature ability in previous age of wonders game also.