安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
I like your GunMetal pack, adds nice textures especially on some modded machines :)
The models and recoloring took around 10 days in total, I started from scratch not knowing anything about 3D modelling software, but with the help of the Blender Guru tutorial series on YouTube (only watched around the first 6 videos), I was able to do more and more stuff, so basically I rushed through every piece, trying to pull and push vertices and faces of a mesh (mostly cubes) until they looked like what you are seeing now.
Then I applied red and black (red being the standard skinpack I'm working with) by the materials tab in edit mode, selected some faces to make nice black lines and then I baked it into 1024x1024 images (huge mistake, the end result will be very pixelated textures, as can be seen on the starting block e.g.), saved as .png and then I just recolored them with paint.net (Hue and Saturation). As for the Inversion skinpacks, I just swapped the colors in the .png files.
Thank you, glad you like it :)
There are 12 in total with different coloring, these will receive an update in the next couple of days, fixing some issues, changing the colors to a more proper ratio so compact machines will look less like a mess