安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
The result is that with gm_floatingworlds_3_v2 installed, the vanilla "dead tree" foliage card will be replaced by live trees. This can significantly impact the look of certain maps.
Please see the link for my interaction with a map author in which we were able to determine that my issue came down to this map specifically.
Hope this helps someone. Cheers.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2753502531&tscn=1732983685
In fact as I look, it seems like people are having ALL KINDS of weird problems because of this map....
"Precise AI-noding (1000+ nodes)"
Read description please thank you