RimWorld

RimWorld

117 ratings
FFGermanShepherd
   
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
161.771 KB
19 Nov, 2017 @ 5:46am
26 Apr, 2024 @ 8:11am
9 Change Notes ( view )

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FFGermanShepherd

Description
Adds a new dogbreed, the German Shepherd or Alsatian, modded as a slightly more combat-capable and thus, expensive Husky.

-an "a dog said..." patch is available at http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1207400283

-stand-alone mod requires no other mods to run

-can be added to savegames, but removal after saving WITH it is not recommened.

-german and russian (thx to Tailless!) language support

-downloads for older versions of this mod can be found at: https://ludeon.com/forums/index.php?topic=29811.msg302461#msg302461
107 Comments
forestfey  [author] 15 Aug @ 2:32pm 
@kooky112 ah, shoot! Thx for the headsup, tho. I think someone else mentioned that already... Really not sure when I can get to this tbh, sry!
kooky112 15 Aug @ 1:58pm 
ok so the mod does for sure need updated. They changed how animals work in the game a bit so now a lot of other mods that alter animals or add some in need to update as well in order to be used.
forestfey  [author] 15 Aug @ 10:37am 
@kooky112 i hope so, too, I'm in the midst of a move atm! And I don't have the new dlc (yet), neither, don't worry :D
kooky112 12 Aug @ 4:20pm 
I'm going to attempt using this mod without being updated and HOPE it works. I don't own the new DLC yet anyway
Maxxmillian 17 Jul @ 12:30am 
Thank you
forestfey  [author] 16 Jul @ 6:07am 
@Maxxmillian I hope i can get to it soon, but atm I'm quite busy (also playing eco, admittedly, I have been invited to a fantastic server!) and might even have to orga a move soon. But I'll check if this is again just a "number change update" and IF so, will be quick about it. Wish me luck! :D and thx 4 feedback, appreciated! (Especially considering there is other modded germ-sheps out there by now, haha)
Maxxmillian 15 Jul @ 10:21pm 
Could you please update this mod to v 1.6? Been using this mod for years and would hate to lose it. Love my German Shepherds! Either way thanks for your work modding.
forestfey  [author] 10 Jan @ 5:44am 
@kooky112 oof, i feel THAT one, hope you can 1) get a grip on those spaghetti again with ease, and 2) that you either have enough security for a few months of respite from late-stage capitalism (sucks here, too!), or that you'll find a new and nice job soon again!
kooky112 10 Jan @ 12:33am 
big oof I feel that one, I finally camae out of hiatus for my don't starve together mod, Im losing my job in March since they've decided to outsource it to somewhere overseas so now I gotta buckle back in and get back into the swing of that spaghetti code.
forestfey  [author] 10 Jan @ 12:25am 
@kooky112 man, I would love to, but I have so much stuff on my hands already tbh, I started to use Sapiens for RPG world narrative design, incl. making "comics"- and tbh: It's a bit of a rabbit hole... <wink-wink, nudge-nudge>