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https://www.reddit.com/r/XCOM2/comments/bthw0w/the_chosen_bug_again_anyone_knows_the_reason/
And here - https://www.reddit.com/r/Xcom/comments/mn0u5x/is_this_a_glitch_with_the_assassin/
The first one uses only a couple of basic mods, and the 2nd one was on playstation with no mods. Going to try and reinstall.
Thanks for the responses, was wondering if you'd ever heard of it.
As for the Chosen on downed UFOs the only thing I do is allow for the mission to happen, I don't change anything else from what the game populates on that map. If the map decides to put some Chosen and you didn't even encounter them yet, that sounds like a base game bug. It could only be fixed by Firaxis (or by a good modder).
I have your UFOs From Day 1 mod, and on my 5th or 6th mission, it gave me a downed UFO and the Assassin showed up at the end with 35 health, 2 armor and is 1 shotting everyone with 9 damage. I haven't even discovered the Assassin yet on the Geoscape, just the Hunter and Warlock.
I saw a Reddit post here, but that's the only instance I could find of someone else having this problem -
https://www.reddit.com/r/Xcom/comments/9mp3gt/is_the_assassin_meant_to_be_this_strong/