XCOM 2
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(WOTC) ShockTrooper Port (Old/ Abandoned)
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24 set 2017, ore 13:10
13 nov 2018, ore 13:53
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(WOTC) ShockTrooper Port (Old/ Abandoned)

Descrizione
So this is just a simple class port. I really loved the Shock trooper class made by Disabused sunfish. I simply ported the class to WOTC. This pack uses a perk from Favid's Perk pack, so its now a required mod. Mod still works just never updating it again.

Link to the original mod here
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=631056086&searchtext=

Squaddie: Momentum and Flame Burst
Momentum will grant the Shock Trooper a dodge boost if they moved in the last turn, encouraging constant movement.
Flame Burst is the FireStarter’s basic attack, attacking in a short line. This attack will not set fire to terrain, but it does have a chance to burn and disorient targets. 2 turn cooldown.

Corporal: Penetrating Burst and Preparedness
Penetrating Burst is a SMG attack along a straight line, allowing the Shock Trooper to hit multiple enemies and enemies out of line of sight. Consumes 2 ammo, and has a 3 turn cooldown.
Preparedness is a passive survivability boost, increasing health and stun resistance, and granting a point of armour.

Sergeant: Adrenaline and Room Clearer
Adrenaline provides a 1hp heal and a boost of 10 to dodge, crit and aim to the Shock Trooper. It is a free action with a 3 turn cooldown.
Room Clearer is a more advanced attack with the FireStarter, affecting a short cone and adding a chance to panic targets. 3 turn cooldown.

Lieutenant: Marauder and Recharge
Recharge: Kills with your primary weapon reduce the cooldown on all abilities by 1.

Captain: Walk It Off and Tackle
Walk It Off allows the Shock Trooper to avoid death once per mission, instead healing to 2 hp.
Tackle is a dashing melee attack that deals no damage but stuns the target for a turn. Even if the Shock Trooper dashes to the target, Tackle will not end the turn and consume only one action point. Has a 3 turn cooldown.

Major: Relocation and Napalm Canisters
Relocation: Once per turn, if you hit a target with an attack, gain 1 bonus move.
Napalm Canisters make the Shock Trooper immune to fire, and also add 2 critical damage to the FireStarter. Without Napalm Canisters, the FireStarter can crit, but will do no additional damage. This additional damage is also applied to the burn damage if a target is inflicted with burning on a critical hit.

Colonel: Unload and Set The World On Fire
Unload The Shock Trooper empties their weapon at a foe, using 3 ammo to make three attacks, each shot has a -10 aim penalty. 5-turn cooldown.
Set The World On Fire sprays the FireStarter in a large and wide cone, with an increased chance to disorient, burn and panic targets over Room Clearer. 4 turn cooldown.

GTS Perk - Tactical Advantage - The Shock Trooper gains +2 mobility, and +8 critical chance when flanking.
57 commenti
King of France 10 dic 2022, ore 15:50 
@Alpha115 will the FireStarter work with gauntlet perks?
Dęąth Viper 19 ott 2022, ore 16:52 
Just finished a campaign with about 685 mods, this one included, and had no major issues! Thanks for putting this up.
Nero 18 ago 2022, ore 0:39 
Yeah i found that the templar dragon made it so that the shocjtrooper also use lw2 gauntlets
Alpha115  [autore] 17 ago 2022, ore 21:17 
@TrooperCoon yeah no that should not be possible but another mod might be causing this to occur.
Nero 14 ago 2022, ore 8:31 
i was asking because i somehow has both lw2 gauntlets and rocket launchers as an equippable secondaries even though it didnt say those in the classdata config
Nero 14 ago 2022, ore 8:27 
hey i know that this is an old and abandoned mod but, does this shocktrooper class work with lw2 gauntlet provided by lw2 secondaries?
XpanD 15 feb 2022, ore 13:28 
Just finished a run with this mod and 460+ others, with no real issues. Thanks for making this, had a lot of fun combining this with Iridar's Jetpacks. Flying right into the fray and purging everything with glorious fire? Yes, please.
Jimmy FireCracker 5 set 2021, ore 12:32 
will there be a new version for this mod or is it fully dead?
MaCC165 20 apr 2021, ore 9:10 
add it in classdata.ini
Nero 23 mag 2020, ore 7:46 
any idea how to give this guy the purifier flamethrower?