Killing Floor 2

Killing Floor 2

164 voti
[Whitelisted] Classic Scoreboard
   
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10 set 2017, ore 23:02
12 gen 2023, ore 19:22
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[Whitelisted] Classic Scoreboard

Descrizione
A classic styled scoreboard made to look as close to the KF1 version as possible.

This mutator also includes a config to enable KF1 style player info bars.

Install
  • Subscribe to this item
  • Either add ?Mutator=ClassicScoreboard.ClassicSCMut or type Open KF-BioticsLab?Mutator=ClassicScoreboard.ClassicSCMut

This scoreboard supports up to 128 players.

Special Thanks:
OldSchool - For letting me use his scoreboard as a base
Marco - for the work on the KF2GUI system
141 commenti
JeBoyAKANick 5 ago 2023, ore 16:12 
Where to download?
Forrest Mark X  [autore] 11 gen 2023, ore 23:00 
Crash has been fixed and whitelist status is kept
GenZmeY 18 set 2022, ore 23:24 
¯\_(ツ)_/¯
Forrest Mark X  [autore] 18 set 2022, ore 23:21 
It won't happen
GenZmeY 18 set 2022, ore 21:24 
I don't remember where I saw this, but it seems that someone from TWI said that maybe they will go back to whitelisting if there are enough requests. I did everything I could:

https://forums.tripwireinteractive.com/index.php?threads/whitelisting-mods-and-mutators.120340/page-3#post-2353663

Hoping for the best
Tweek, The Goblin 16 set 2022, ore 11:26 
Darn thanks for the info but was hoping for whitelisted mod. Thanks for the heads up tho.
Forrest Mark X  [autore] 15 set 2022, ore 19:49 
Use this mod if you don't care about whitelist status https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2521826524
Forrest Mark X  [autore] 15 set 2022, ore 19:48 
Can't, the mod is whitelisted and will never be rewhitelisted. So I can not make any code updates
Tweek, The Goblin 15 set 2022, ore 13:01 
Love the scoreboard, it's been perfect for my larger player servers. We were trying out the halloween beta and the scoreboard now crashes the game on every user as soon as they hit TAB when this mod is installed. Might be something to check out before the beta goes into live.
Miyagi 7 feb 2022, ore 22:39 
Could someone give me a brief explanation how to use maxmonsters. Not the syntax but rather what it controls. Thanks.