Stellaris

Stellaris

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10x System Scale
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6.861 MB
2017 年 9 月 5 日 下午 6:35
9 月 28 日 上午 10:00
171 項更新註記 (檢視)

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10x System Scale

描述
"Space is big. Really big. I mean, you might think it's a long way down to the road to the chemist, but that's peanuts to space..."
-- The Hitchhiker's Guide to the Galaxy

This mod makes a number of changes, major and minor, to the game. First and foremost, the scale of solar systems had been multiplied by ten, spacing out the planets and moons to be more visually pleasing. This is largely just a perspective change; ships will still cross systems as fast as before.

The game's pre-scripted systems are randomized a bit more: many have been reworked into binaries or trinaries, planets generally have more moons, and there's more variety to the precursor and fallen empire systems. Dyson Spheres, Ringworlds, and Matter Decompressors can now be built in binary or trinary systems, and even in the same system if you so choose!

For more detailed information, including mod compatibility, please see the wiki page here[stellaris.paradoxwikis.com].
206 則留言
Computer(easy) 5 小時以前 
hi, there are some breakage in ring worlds, you can find them in machine fallen empires, maybe you can fix it, thanks!
BarbarianJoe21 9 月 28 日 下午 2:00 
How does this work with the Gigastructures mod?
Bluetail 9 月 3 日 上午 9:35 
@Large_Gremlin
Yes, it still works, all it does is upscale a system unless systems get dramatically changed I don't see this mod breaking ever.
Large_Gremlin 7 月 27 日 上午 2:00 
Does this mod work on 3.14?
I kind of need a replacement for the real space mod since I use All These Worlds 2.0, and the only legacy version of the real space system scale mod is part of a bundle of other mods.
John Helldiver 7 月 10 日 下午 8:28 
Does this work with the real space system scale mod? O|
Some one people 7 月 7 日 上午 4:37 
I think the best solution seems to be to make a 3x or 5x version.
Some one people 7 月 6 日 上午 8:33 
I hope you can make a version that allows the camera to zoom in bigger, or a version that makes the ships move slower, or a version that includes other stuff but restores the ship speed and system scale to the original version. Because in fleet view and default view, the ships can't be zoomed in very big, and the speed of the ships makes it impossible for me to see what's going on during the battle. I just see a few green thin lines flying past me, shooting something too fast to see clearly, a few small and almost invisible ships disappearing, and then the battle is over. I think this is the biggest problem with this mod.
If you have the time and interest, please do something to fix this. I really like the content of this mod so much that I tried to fix the problems myself, but I know almost nothing about modding and have no idea where to start.
I wish you a nice day.
Emmanuel DH 6 月 19 日 下午 3:59 
still that ringworld issue ?
manofGod 6 月 1 日 下午 5:21 
could you make the suns/stars bigger
Bluetail 5 月 20 日 下午 3:24 
How big could Stellaris theoreticallly handle if you just kept upscaling systems?