Street Legal Racing: Redline v2.3.1

Street Legal Racing: Redline v2.3.1

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Soha's Physics
   
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Vehicles: Car
Parts: Engine
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5 sep, 2017 @ 16:23
21 jul, 2018 @ 10:46
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Soha's Physics

Beskrivning
Revamp to the stock SLRR physics.


This mod changes all vehicle physics to a more stable a predictable platform. Most significant change is that stock SLRR calculates all 4 tires at once for the same grip, while this mod now makes it calculate all 4 tires individually, along with many more changes.

Feel free to give suggestions for changes.
Populära diskussioner Visa alla (2)
3
24 apr @ 17:23
1.1.2 Update
Soharuda
0
16 jan, 2018 @ 12:57
1.1 Update
Soharuda
63 kommentarer
[THC] Bloodmasta 27 apr, 2024 @ 10:10 
:steamthumbsdown: this actually kills the handling if you actually want to have fun driving. give far too much grip like beyond realistic it makes you roll on simple corners and if you touch the handbreak... and has a permanent traction control on :steamthumbsdown: :steamthumbsdown:
SmackFlack 1 feb, 2024 @ 17:39 
Would be perfect if it didn't make all the cars roll over during cornering
JimmyTj 25 jul, 2023 @ 0:20 
I undrstand it's been a while ince the last update, but I noticed that many of the sway bar values change to 25kN with the mod installed, does anybody know if is this a real change or is it just the name that changes with the actual values being unchanged?
aderbal silva 16 feb, 2023 @ 12:10 
Very good mod, but my cars also like to roll over quite easily, but besides that, the game is a lot more enjoyable now
Yellow1 12 maj, 2022 @ 21:40 
why are the cars in dealership always have perfect chassis?
TurboTokkie 19 feb, 2022 @ 3:21 
What a mod man! In my career I have a PFAA Whisper Q1000XL with an 1800 hp V12 NA. I could never control it, drag races were very scary, but with this mod it became a breeze!
Yo mamas worst nightmare 5 jul, 2020 @ 12:56 
Yo, how do i uninstall this? i tried it but all the cars just flip on sharp turns and now i cant uninstall it
Soharuda  [skapare] 25 apr, 2020 @ 20:58 
@kuleshov_al - Its something I played with for a few months trying to get right. There was either no grip for drag racing, or too much grip for turning at super high speeds. The main thing is bodyroll. This mod improves on the car physics so much that body roll actually matters. Stiffer springs = less body roll which is why you noticed better handling. I never really gave up on this mod, just have taken a hiatus from SLRR in general right now.
psevdodoctor 24 apr, 2020 @ 6:13 
Found tyre grip parameters in Tyre.java. Is there any way to calcuate tyre angle relative to the road? Or may be current actual contact patch? and from these calculations decrease tyre grip while car starts to roll.
psevdodoctor 24 apr, 2020 @ 4:51 
Couple more tests update. Stiffier suspension and rollbars are helping a lot, but on high transverse accelerations(in sharp turns) cars still really prone to roll instead of slide. It is just look unnatural for such vehicles. Willing to help to polish this mod:steamhappy: