XCOM 2
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[WOTC] Revert Overwatch Rules Change
   
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3 SEP 2017 a las 3:25 p. m.
3 SEP 2017 a las 9:20 p. m.
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[WOTC] Revert Overwatch Rules Change

Descripción
This mod changes the overwatch rules back to how they were in pre-WOTC XCOM2 (and LW2). This means soldiers can once again:

Take single-tile moves and not trigger overwatch.
Break LOS such as moving from the corner of a van to the out of LOS side of the van and not trigger overwatch.
Come into the very edge of line of sight of the overwatching enemy and not trigger overwatch.

Also reverts Suppression and Killzone to the old method. They should be pretty much the same in effect, I think.

Let me know if there are any problems and I'll see what I can do.

Compatibility:
No overrides anymore, thanks -bg- :)

Any mods that add new overwatch-style (that do not use vanilla overwatch code) abilities can be added by putting the name of the ability in XComGame.ini. I don't know of any class mods that need this yet.
36 comentarios
Lexor Valentine 10 JUN a las 2:41 p. m. 
when i try to run the long war of the chosen mod it says this mod is missing even tho i am sub already, can anyone help me with this pls?
RambelZambel 1 ABR a las 3:38 a. m. 
"This does fix overwatch shot enemies benefiting from cover right", no it doesnt,
cause if you/enemy will move more than one tile, it still get triggered on the first tile, a workaround is included in the "eu aim mod" config or "Realistic Aiming Angles - Highlander Compatible", there is an ignore cover option for overwatch, but custom abilities have to be added there aswell.
If you run along cover, cover will be still ignored, so thats the downside
Bawkdragon 11 FEB a las 1:13 p. m. 
This does fix overwatch shot enemies benefiting from cover right.
Boomities 27 JUN 2024 a las 9:57 a. m. 
Either this doesn't work, or the overwatch rules that govern this are wonky. It's incredibly inconsistent. I've had andromedons literally waltz right past my overwatching soldiers, go around them and duck into cover without the soldier firing.
Phoenix 13 JUN 2024 a las 1:14 a. m. 
Do I need to add +OVERWATCH_TO_PATCH=LongWatchShot to XComGame.ini as well?
tac 10 ABR 2024 a las 4:13 p. m. 
Add
+OVERWATCH_TO_PATCH=PistolReturnFire
to the config list in XComGame.ini.
Reason for it is because, with this mod, pistol overwatch uses return fire (even if the soldier doesn't have the ability which is weird by itself) to fire at units that move. As a result, it creates a visualization that is wack and weird and it bothered me lol.
FubbleDuck 24 ENE 2024 a las 10:58 p. m. 
Does this mod still work? I noticed my soldiers dont shoot at enemies even if they enter my soldier's line of vision.
BimboGooch 24 DIC 2023 a las 8:35 a. m. 
@Bottomscorer, one comment should be sufficient! Not going on many mods and copy pasting that :^)
zin 26 ABR 2023 a las 8:14 a. m. 
This doesn’t seem to work anymore, sadly. Might be a conflict with another mod, as I am using a lot of mods.

I moved my soldier from behind cover to two or three tiles to the right, and she was still behind cover. However, the enemy’s Overwatch still triggered, even though Gotcha Again didn’t say it would.

Here’s my mod list: https://pastebin.com/raw/uLCKmgkp
BottomScorer 6 ENE 2023 a las 5:47 a. m. 
One Steam tag should be sufficient!

War of the Chosen

NOT war of the chosen!
NOT WotC!