XCOM 2
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Missing Packages Fix + Resource
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301.597 MB
30 aug, 2017 @ 12:13
25 sep, 2017 @ 23:53
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Missing Packages Fix + Resource

Beskrivning
For some reason unbeknowest to us, some packages (FX_, dev packages, clearcoat) are not loaded in WotC, or rather, do not exist at all, breaking a lot of mods that use Particle Systems. This is intentional to reduce the size of WotC.

This will be required for any mod that uses Particle Systems, which is any mod that adds new aliens or ADVENT like the Advent Pathfinder mod or weapons as such as the weapon megapack or Mercenary Plasma Weapons.

This mod also contains fixes for the following mods:
  • Highbob's Not So Super Soldier mod (fixes the blackface Central and Tygan heads).
  • Mercy, Tracer, and Genji Squadmate mods (missing necessary MorphTargetSet).
  • All weapon mods.
  • Mods that use ClearCoat_CP.

If you have any other packages that you want loaded, then post in the discussion section.

http://gtm.steamproxy.vip/workshop/filedetails/discussion/1124064427/1474221865180527428/

LOG

Release Ver: 2.10:
-Added More Packages:
  • FX_MEC_WP_Railgun
  • FX_Reaper_Rifle_CV, _MG, _BM
  • FX_SMG_CV, _MG, _BM
  • FX_TemplarPistol_CV, _MG, _BM
  • FX_Beam_Sword
  • FX_MEC_WP_Chaingun
  • FX_Beam_SniperRifle_XCom
  • FX_AdvMec_Gun
  • FX_VH_Skyranger

Release Ver: 2.03:
-Added More FX Packages:
-FX_Avatar
-FX_GrenadeLauncher_CV
-FX_Impacts_Human/Advent/Alien

Release Ver: 2.02:
-Added More FX Packages.

Release Ver: 2.01:
-Added All Templar FXs

Release Ver: 2.00:
-Figured out the ini file that's causing the packages to not load, and adjusted it accordingly.

Release Ver: 1.100:
-Added several new packages.

Release Ver: 1.000:
-Initial release.
Populära diskussioner Visa alla (1)
19
13 feb, 2021 @ 0:40
Request the name of the FX package that you need for your mod
∑3245
119 kommentarer
b9thirty99 7 timmar sedan 
Yes i am using Pathfinder... Hmmmm thankyou
Dash 12 timmar sedan 
I think if you're using Pathfinders. It causes some type of error that makes a crash, I checked my crash log and got this.

[2459.87] Warning: Warning, Failed to load 'AdventScout.Textures.Adv_Scout_Helm_NRM'! Referenced by 'WOTC_AdventPathfinder_Cosmetics.Materials.AdventPathfinder_Helmet' ('XComGame.XComGameState_GameTime:CurrentTime').
[2459.87] Warning: Warning, Failed to load 'AdventScout': Can't find file for package 'AdventScout' while loading NULL

Not entirely sure what it means, for AdventScout. As I just came here on a hunch to see maybe if this mod needed an update, and I see others talking about this same issue I found in my crash logs. So maybe its something to do with this? It also has multiple other cosmetic pieces besides the helmet preset, like Arms, Torso, etc.
b9thirty99 18 apr @ 13:33 
it's causing crashes for unfortunately. AML is not showing any conflicts :( Not using any Long war or anything.

Thank you for helping out!
Dragon32 18 apr @ 12:03 
@b9thirty99
I still use it.
b9thirty99 18 apr @ 10:14 
Do I still need this mod? I have a highlander mod too
Dragon32 24 maj, 2024 @ 10:24 
@Garlan
Possibly. I'd recommend a binary search, it's surprisingly quick.
https://old.reddit.com/r/xcom2mods/wiki/mod_troubleshooting#wiki_binary_search
Garlan 24 maj, 2024 @ 8:08 
@Dragon32 I do not have LWOTC installed but I do have some mods that take stuff from that mod. Like perks and weapons. Could those be the source of the issue?
Dragon32 24 maj, 2024 @ 7:05 
@Garlan
I think ADVENT Scouts are added by Long War of the Chosen
Garlan 24 maj, 2024 @ 6:44 
This seems like the place to ask. I have this mod installed along with a ton of others, but still can't start the game because it tells me it's missing package AdventScout. How can I tell what mod I have to add or get rid of?
TreeHouse Mike 13 maj, 2024 @ 14:13 
ok. That's good to know.