Arma 3
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Chernarus 2035
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Data Type: Mod
Mod Type: Structure, Terrain
Tamaño
Publicado el
Actualizado el
1.269 GB
17 AGO 2017 a las 2:12 p. m.
6 JUL 2018 a las 3:04 p. m.
25 notas sobre cambios ( ver )

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Chernarus 2035

En 1 colección creada por Crazy Mike
Exile Apocalypse Client Mods
14 artículos
Descripción
This mod is no longer being developed by me.

APL-SA Licensed
https://www.bistudio.com/community/licenses/arma-public-license-share-alike

Chernarus 2035 is the Eastern area of the fictional country of Chernarus, the arma 2 map. This mod aims to be a slight re-master and overhaul to some locations of Chernarus in line with the original terrain. The terrain size has been increased from 225km2 to 419km2, a number of new islands large and small have been created off the coast of Chernarus, ranging from a Nuclear Power Plant to a large island with an airfield a some small settlements, to nearly a dozen smaller islands to fill in the gaps.


The world name is below if you need to know what it is.
chernarus_2035

The addon name is below if you need to know what it is.
map_sz_fall

Other notable features:
-Overhauled Grass Configs & Textures
-Beautiful Lighting, Sky, and Cloud Configs
-Many structures have added interiors by Argument and myself
-Utes Island + Chernarus merged
-Post-Catastrophe Setting (Garbage and abandoned vehicles)
-Nuclear Power Plants
-Swamp areas
-A large landmass expansion in the eastern ocean is being worked on

Contributions:
Argument
Torndeco
Asterisk
Anixon
Hololand


This mod originally was named "South Zagoria Terrain"
Discusiones populares Ver todo (2)
23
5 NOV 2022 a las 1:30 p. m.
Report Bugs
Crazy Mike
7
14 FEB a las 1:48 p. m.
DayZ SA Support
Space
516 comentarios
Ivka_Lamovich 26 JUN a las 1:13 p. m. 
more look like some STALKER map, Chernarussia here is too fucked up
Snoot 8 MAY a las 4:52 p. m. 
GSC Game World has allowed the use and modification of all assets published in the original trilogy for modders and developers to use.
petrtlach 14 MAR a las 1:51 p. m. 
hmm, stole models from STALKER
OneBadger51 3 MAR a las 11:44 a. m. 
Okay, so I noticed that this only happens when Ravage is turned on. Don't know why.
Weird bug imo
OneBadger51 3 MAR a las 11:34 a. m. 
The map doesn't have any ambient sound whatsoever, even when it's raining. The only sounds that do work are thunder sounds. (The footsteps and other sounds work, just not the ambient nature sounds). But considering that you moved to DayZ and your last mod was updated a year ago, this is probably never getting fixed. Great and atmospheric map tho, gotta give you props for that
GEC829 17 NOV 2024 a las 4:42 p. m. 
The building are white I don't know if that is my game or what.
Axle 11 OCT 2024 a las 10:40 a. m. 
RunForRest 30 SEP 2024 a las 12:14 p. m. 
Oh thats whats causign that, i was wondering for quite some time now
Darth Siffmaul 30 SEP 2024 a las 11:41 a. m. 
The mod breaks the HDR settings. You'll be only able to select low, if this mod is loaded.
Mira 2 SEP 2024 a las 2:48 a. m. 
As Lyko said. The debris on road is extreme pain in the ass, AI always gets stuck in that. Also many stuff is missing from the original Chernarus.